More GPs Module

File size isn't a big problem for most people, but there's a finite amount of ingame memory available, particularly in the 43 Civ version...
I'm thinking about that. Anyway, at the end, the size of MGPs will be the right one. Perhaps For sure, lighter. Memory is a matter first.
 
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Could GProphet names be integrated into this mod?

If not, that's fine. There's a mod for that. It seems weird that you are adding more GP names, but still leaving GProphets without any names
I'm not very fond of religious stuff, but tell me if you have anything interesting in mind. Thank you
 
MoreGPs Version beta 3

acd_01.png


Code:
More GPs Version beta3 rev5

- Typos fixed
- Doublons fixed
- Images format fixed
- Sounds balance fixed
- Many more GPs
- Great Diplomates
- New Background images for GWs'GreatWorks


Content of MGPs v.b3 rev5:

090 Great Musicians
090 Great Artists
054 Great Writers
115 Great Generals
089 Great Admirals
116 Great Merchants
085 Great Engineers
081 Great Scientists
073 Great Diplomats

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MGPs v.b3 rev5 is for VP(12-1-3) + (2-4 Beta Patch with Hotfix 5) ONLY
To install MGPs v.b3 rev5:

- \MODS\(1) Community Patch\Modules\MoreGP must be deleted first
- Copy the content of MoreGPs_b3_rev6.7z in \MODS\
- City-State Diplomacy Mod (CSD) for Brave New World (v 27).modinfo and (1) Community Patch (v 94).modinfo must be replaced
No savegame compatible​
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Please report here anything that looks wrong to you.
Thx

MoreGPs_b3_rev6.7z
 
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[141453.203] Invalid Reference on Unit_UniqueNames.GreatWorkType - "GREAT_WORK_AW_245" does not exist in GreatWorks
[141453.203] Invalid Reference on Unit_UniqueNames.GreatWorkType - "GREAT_WORK_AW_855" does not exist in GreatWorks
[141453.203] Invalid Reference on Unit_UniqueNames.GreatWorkType - "GREAT_WORK_AW_885" does not exist in GreatWorks
 
This version b3rev6 is first to estimate if it's too big or not.
Tell here what you think about it please.

Ultimately, we can have a MGPs module that add the right number of GPs + an Ultra MGPs modmod for those who play Huge/Marathon/VPEE/DV
 
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In GreatWorks - Quote -- TXT_KEY_GREAT_WORK_QUOTE_WQ_110
In Language_en_US - Quote -- TXT_KEY_GREAT_WORK_QUOTE_WQ__110
 
Just a small observation: this will delete the Events folder there as well, which is not necessary, just the deletion of the MoreGP one.

Gratitude for the mod btw! :)
Yes of course!

To install MGPs v.b3 rev5:

- \MODS\(1) Community Patch\Modules\MoreGP must be deleted first
- Copy the content of MoreGPs_b3_rev6.7z in \MODS\
- City-State Diplomacy Mod (CSD) for Brave New World (v 27).modinfo and (1) Community Patch (v 94).modinfo must be replaced
No savegame compatible
 
I did some tests with IE to assess the scale of memory consumption.
So far I can't detect any difference between noMoreGP / MoreGPv.2 / MoreGPv.3 when I fill 3 cities with tons of GreatWorks. Even though I "see / listen" to each of them.
What I'm looking at is "available", "free" and "cache" physical memory.

@psparky , @Gazebo , @Recursive , @ilteroi
It's weird. I expected a disturbing result. I'm not making any conclusions yet. Actually, I don't know what to think.
 
what’s the issue?
No issue really. But did you expect a such big module ? 54MB when compressed.
I was also afraid of the memory consuption. I am able to measure the weight of many mods. But on this one, I don't see even a single MB. So I'm wondering if my test procedure is right.
 
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