Aussie_Lurker
Deity
In the case of air transport, though, transport was *instantaneous*, wheras naval transports will still have to make the journey by the slow route, & it will cost them a turn to embark. As I said, I wouldn't be surprised if Port Cities allow instant embarkation, wheras embarkation from any other point will cost an obligatory 1-turn (where you're vulnerable to attack from enemy land units). That hardly seems unfair to me!For trucks we can assume that they are going with the unit.
Cargo planes are implied by the fact that you can fly your troops from one airport to the other.
With ships it seems to be different:
You are changing the level of movement (from land to sea), yet you don't have to do anything for doing it.
The change from land to air transport (after all what we know) requires you to build an airport.
Therefore, free movement across the seas is fine if we are talking about port to port.
It is not fine when we are talking about any random sea-adjacent tile to any other sea-adjacant tile.
If we would accept this, then air transport from any land tile to any other land tile should be fine as well....
Aussie.