I was orignially going to build a Tourism mod, however didn't have time and I like wonders, so decided to start there. In the future I may build a tourism mod, but for the moment I'm doing this.
UPDATE: Teotihuacan is ingame - Sort of. The splash doesn't work due to file size and the icons are bigger than usual. If anyone has time to have a look, please let me know.
Built across three centuries, one BCE and until 200 CE, Teotihuacan was the center of a large Mesoamerican empire of the same name, reaching the height of power in the middle of the first millenium. At this peak, thousands of people would have lived in the city, including priests, rulers and traders. The original name is not known, and the name Teotihuacan was given by Aztec residents who found the ruins. In modern times, the name has come to represent three monuments often attributed to the Aztecs - The Pyramid of the Sun, The Pyramid of the Moon and The Avenue of the Dead. Teotihuacan culture has had a profound impact on all whom have seen it, and is heavily incorportated into those of Mayan and Aztec civilizations that would follow. Ingame, Teotihuacan provides 5 Happiness, and provides +3 and +1 for every source of
Marble and
Stone worked by the city. It can be downloaded either via Steam Workshop or through the CivFanatics download database, found Here. A special mention as well for Cyon, who contributed the art for this wonder. He has also made a brilliant Kongo civilization mod, be sure to check it out!
Welcome to LeoPaRd integration too!
I suspect many "Re_Balancers" will need to take a good look at your excellent processing (going from photographic assets with key filtering scripts in Gimp really does match the Vanilla versions artistic principles) of images - as much as what Ambrox62 did with his.
I'm hesitant into placing both of your work into the Flavor section since these alter gameplay and are distributed by other Mods.
Now, can you_s)) make me the CN-Tower & Channel Tunnel as exposed in this thread or any others (although some are already used for Nationals) - please?
Channel Tunnel could be a bit difficult as IMO the prereq. environment would be an one tile stright between two landmasses, and not only is that barely ever found but it would be nigh-on impossible to code. But I'll do the CN Tower
Oh yes, the channel tunnel. That could be created complicatedly like a twin national wonder where you need to build tunnel exit A as requirement before exit B. B gives then a global trade route modifier of +5% or something.
Oh com'on, Pouakai - you're somehow exaggerating with realism!
How come Cristo Redentor doesn't require to be built on hills with sheeps?
Or Eiffel Tower without Iron?
Pyramids with at least one desert tile nearby?
Plenty more, and you know it - i'm sure.
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