More Wonders

I like your job.

WW are the thing I like the most in Civs games.

I'll wait for the others.

Just a question: Do you plan to work on new techs and buildings? They look to be simple to add on the game. Do you agree?
 
Thanks Eduardo,

I was orignially going to build a Tourism mod, however didn't have time and I like wonders, so decided to start there. In the future I may build a tourism mod, but for the moment I'm doing this.

UPDATE: Teotihuacan is ingame - Sort of. The splash doesn't work due to file size and the icons are bigger than usual. If anyone has time to have a look, please let me know.
 
So does this work now?

I know there was some problem with the Golden Pavilion not showing up ingame and v3 in the mod browser sais that its only a test version.

\Skodkim
 
Teotihuacan


Built across three centuries, one BCE and until 200 CE, Teotihuacan was the center of a large Mesoamerican empire of the same name, reaching the height of power in the middle of the first millenium. At this peak, thousands of people would have lived in the city, including priests, rulers and traders. The original name is not known, and the name Teotihuacan was given by Aztec residents who found the ruins. In modern times, the name has come to represent three monuments often attributed to the Aztecs - The Pyramid of the Sun, The Pyramid of the Moon and The Avenue of the Dead. Teotihuacan culture has had a profound impact on all whom have seen it, and is heavily incorportated into those of Mayan and Aztec civilizations that would follow. Ingame, Teotihuacan provides 5 :c5happy: Happiness, and provides +3 :c5culture: and +1 :c5production: for every source of
marble.png
Marble and
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Stone worked by the city. It can be downloaded either via Steam Workshop or through the CivFanatics download database, found Here. A special mention as well for Cyon, who contributed the art for this wonder. He has also made a brilliant Kongo civilization mod, be sure to check it out!

Spoiler screenshots :
ingame_techtree_resize_00s.jpg


ingame_splash_resize_xmA.jpg


ingame_civilopedia_resize_mX3.jpg
 
Welcome to LeoPaRd integration too!
I suspect many "Re_Balancers" will need to take a good look at your excellent processing (going from photographic assets with key filtering scripts in Gimp really does match the Vanilla versions artistic principles) of images - as much as what Ambrox62 did with his. ;)

I'm hesitant into placing both of your work into the Flavor section since these alter gameplay and are distributed by other Mods.

Now, can you_s (:)) make me the CN-Tower & Channel Tunnel as exposed in this thread or any others (although some are already used for Nationals) - please?
 
Channel Tunnel could be a bit difficult as IMO the prereq. environment would be an one tile stright between two landmasses, and not only is that barely ever found but it would be nigh-on impossible to code. But I'll do the CN Tower
 
Oh yes, the channel tunnel. That could be created complicatedly like a twin national wonder where you need to build tunnel exit A as requirement before exit B. B gives then a global trade route modifier of +5% or something.

Okay, was only a weird idea I just had. ;)
 
Well, it's an undersea channel tunnel. I wouldn't want it to be on the shore of an ocean,
Oh com'on, Pouakai - you're somehow exaggerating with realism! :D

How come Cristo Redentor doesn't require to be built on hills with sheeps? :lol:
Or Eiffel Tower without Iron?
Pyramids with at least one desert tile nearby?
Plenty more, and you know it - i'm sure.
 
Have you noticed that the icon of the Teotihuacan Wonder in the tech tree is larger than the others?
 
If you got the time, consider creating a list with download links of all your creations in post#1. Everyone will find your goodies faster then.

Thanks for the wonders so far and keep more coming, mate!
 
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