More Wonders

Ah, someone gets older! :p

Oh, I see you actually included Coast (water) requirement in the stats and text. Your screenshot is just not up to date.

Dunno, you could give it River and Coast requirement. All rivers normally end at coast anyway (and are prefered settlement points), so no real further penalty.
 
I dunno about a river requirement. I scratched it from my Belem Tower for the last version to increase its use. Coast + river + high production is not to be underestimated.
Of course it's different for a world wonder, but I tend to only make requirements hard for what I call "flavor" wonders, something you want the player to be able to go for less than half of the time.

Art is great again, the purple icon looks flashy :goodjob:
 
Taipei 101

Taipei 101 is a skyscraper located in the Taiwanese city of Taipei. It was completed in 2004, and was the tallest building in the world until the completion of the Burj Khalifa in 2010. The architecture of the building, despite being modern, features many traditional asian motifs and symbolism, among which the segments of eight floors through the height of the tower, with eight being a prosperous number in Taiwan. Ingame, Taipei 101 provides +10 Gold, and +1 Gold per citizen of the city. It can be downloaded from Steam Workshop, or via the CivFanatics download Database, page Here.

Spoiler Screenshots :
ingame_civilopedia_07p.jpg

ingame_splash_nZ8.jpg

ingame_tech_tree_wpX.jpg




The Grand Canal

The Grand Canal is the main arterial route of the Italian city of Venice. It is lined by the history of the city, with buildings and architecture from most time periods of Venice. During the years of the republic, gold-laden merchant ships would sail up the Grand Canal, depositing their gold in the Doge's treasury, situated on the Grand Canal. Ingame, the Grand Canal provides +5% Gold from Trade Routes, +2 Production and +3 Gold from coastal tiles. The Grand Canal requires Compass and Currency. The mod can be downloaded from Steam Workshop, or the CivFanatics Download Database, page Here.

Spoiler Screenshots :
ingame_civilopedia_resize_XTJ.jpg

ingame_splash_resize_U1c.jpg

ingame_tech_tree_resize_b28.jpg
 
how about ancient ones

Çatalhöyük (reqs agriculture; faster population growth, +5:c5strength: to city defence)
Cretan labyrinth (mining?, coastal hill; +10 :c5strength: to city defence, +15%:c5strength: to ships)
Tower ob Babel (pottery, construction; +2:c5culture: per :c5trade: trade route)
Palace of Nineveh (trapping, construction; +4 :c5culture:, +20%:c5production: when building land units or better +20 experience)
 
:xmassign:

I mean

:bday: :beer:


Wonders looking great!
Both are very strong. For Taipei 101 it should be because it comes late. Maybe the 5% on trade routes for Grand Canal is not needed? At the time it can be built this will not amount to much, it looks largely symbolic. Also so many other wonders have this effect by now.
 
i really appreciate your wonders and i have one request : what do you think about the hammurabi code +1 free social policy?
:goodjob:
 
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