Magil
Monarch
- Joined
- Sep 26, 2010
- Messages
- 1,622
Keep in mind that roads were spammed in previous Civs for two reasons--they either provided commerce (with no detriment to the tile), or only your units could use them.
If enemy units can use roads (and they provide no bonus to the tile yield), then while you may certainly build roads more than you did in V (which honestly was really bad with how it handled roads), it may behoove you to consider where you place them carefully so you can deny invaders easy avenues to strike deep at your back-line, or your important, heavily-developed districts (if district pillaging turns out to be meaningful).
If enemy units can use roads (and they provide no bonus to the tile yield), then while you may certainly build roads more than you did in V (which honestly was really bad with how it handled roads), it may behoove you to consider where you place them carefully so you can deny invaders easy avenues to strike deep at your back-line, or your important, heavily-developed districts (if district pillaging turns out to be meaningful).