Hygro
soundcloud.com/hygro/
I would suspect its something to do with what player he is and the whole turn thing starting over.
fe3333au said:8 is the total number of civilizations permitted in muliplayer games![]()
amithatold said:I am sure you guys get this ever once in a while as it seems to be the most unanswerable tech question found in any Civ3 forum.
In a LAN (or internet) game, is there anyway to increase or disable the time-out feature that displays "waiting for player" and has a 60 second counter. At 30 seconds the "drop player" button appears. We have never been able to finish a game due to this timer. I have tried every tip listed in every popular forum to avoid this problem: Small maps, turn off animations, update all drivers, kill background processes, disable unused services, add memory, buy a faster computer, buy a faster NIC, you name it... I have done it. We have run this game on two systems used for drag racing and no matter how fast the system cpu, LAN speed still... the problem sits there like an angry blister.
The only solution I can see is actually increasing the value of the lag out timer, or disabling it completely.
So, how do I do that?
We had this problem in my group. We tried all of the intial fixes (turn off anti-laising, download new drivers etc.). None of this worked and we narrowed it down to one guy's computer who had (1) the bare minimum of RAM (256M) and (2) low bandwidth due to spyware and cookies. Once he added another 512M RAM and cleaned that junk off, we have ran smooth and clear. Good luck.Ares de Borg said:This is exactly what I want to know, too. Anybody?