Ok a quiet ten turns here, so no pics taken.
It was mostly slowly building up our cities plus founding Pradera.
Turn 120
100% Research, CoL.
At Morr'tebio IBT our warrior kills a spider, who attacks from inside our borders. This is a sign that it was captured by AI who were too stupid to walk it around the city.
Turn 121
Valledia goes FoL.
Sailor's Dirge is born, right in a place to harass the other Lanun (serves 'em right for being the same civ as us). I marked the approximate spot.
Aylesboro gets a Kilimorph spread.
Turn 122
Tia'ran gets the first cove.
Turn 123
Two barb wins, on the rice and at Morr'tebio.
Turn 124
Our second city finishes the Thane and builds Pagan Temple.
Turn 125
Ithralia Settler> Pagan Temple. For two reasons a) the happy in religion will help and b) we'll need a prophet sometime so more priest slots here (as it'll be GP farm with the three free Engis).
Morr'tebio Monument>Training Yard. This is a production
city town pure and simple. It'll never have growth potential unless we get Nature 3 or the Project which improves land, both late game acivities. Therefore, building axes is its best bet.
Turn 126
Pradera founded. Starts Monument. Gets the rice farmed next turn.
Turn 127.
Tiar'an's Work Boat backlog finishes, it starts another. (At the end of the set it has one in production plus three needed to be queued).
Turn 128
CoL>Festivals. A quick tech, with two nice buildings. Ramp up the gold and happy.
Trip the G.Age now (we'll not be short of Engis), and go Religion. I debated Aristo too, but it hurts growth too much.
Turn 129
OO is founded in a distant land. I forgot to scout if it were founded in any of the cities we have visibility on, but haven't met
Turn 130
Festivals>Construction.
Market in Ithralia.
Both of those are placeholders. I'd keep the market, but Construction is arguable.
Thoughts
Should we take out Eithne?
I think it may soon be the time here. First of all, she is at only 3 cities to our 6, second, our east is heavily jungled, and hard enough to get to (with the Gobbo fort), and finally it is very strong land we'll be taking off her.
With Axes and siege from construction I think we could pull this off.
Also we need to meet civs, and reveal where Valledia is hiding.