Multipolarity II - Game Thread

Is this game's tone sufficiently serious for metagaming to be a major issue?
The Multipolarity series has erred on the sillier side (501st Legion, Republic of Coruscant, Awesome McCoolname)

Don't forget that we have demon hedgehogs and Rainbow Dash's alternate male self running a multi-billion dollar business.

Also Hitler running a country.

If you're next to a regular aggressor can you really be blamed for building up a force to defend against him or preparing a pre-emptive strike?

This. I don't really punish metagaming that's based on common sense.

Starting next to someone just to troll them or get back at them for doing something to you in another game = illegal.

Understanding that the person next to you is likely to nuke you based on their style in every other game before this = legal.

At some point the fourth wall needs to broken and common sense needs to take hold. If you've invaded me every last 10 games, I'm not going to pretend you're peaceful this one. If anything I'm going to hit you first.

As I said before (but in other words), imperialism is legal and it's the key on winning these IOT's.

Not when I raise the Uprising penalties. :mischief:

I did say I was tired of the rules being held hostage by what happened in the first war, didn't I...
 
There are really a lot of penalties of conquering territories. I think this IOT should be called "EUIII-esque IOT".
 
There are really a lot of penalties of conquering territories.

I believe that that is the entire point; MPII was intended to focus upon soft power, not hard power. As I understand it, the GM does not want to encourage conquest & warmongering.
 
Kinich has got it!

I intend for war to be an auxilary means of increasing power, not "curbstomp everyone and become the superpower."

So I will likely increase war penalties as soon as this one is finished.

GRaDOS [Lake Victoria]:

It is fine if you all have penalties. You can just buy VLT's power and secure large amounts of victories! Crush your enemy and see them driven before you! RED and BLU get boring after a while. There's only so much Ugandan land to burn.

Julian Kintobor [Shikoku]:

Grandfather, you're not right in the head.

GRaDOS [Lake Victoria]:

Don't you mean... mainframe? *troll emote*

Julian Kintobor [Shikoku]:

No. Just no.

All those young men who die could become the one who grows up to cure diseases or perfect fusion power for goodness sake!

GRaDOS [Lake Victoria]:

Pffft. Why would one -want- to cure diseases? Half the fun of squishies is all that grief and suffering!

Julian Kintobor [Shikoku]:

You're -horrible-! I can't believe I'm related to you!

GRaDOS [Lake Victoria]:

Ohhhh, pick on the sentient AI that can't defend itself due to no limbs. Well let's bring on your track record, Julie boy! Accessing database...

Julian Kintobor [Shikoku]:

...CRAP!

GRaDOS [Lake Victoria]:

-Exterminated millions of echidnas for lulz
-Attempted genocide of squid-like aliens so as to harness their life force to mind control the planet.
-Designed various weapons whose sole purpose was just to deforest.
-Enslaved millions of people by force feeding them into a device that renders one's flesh metallic.
-Betrayed every person who ever trusted you. Fortunately I died before you could get me.
-Released more than one Eldritch Abomination upon the world, having to team up with your blue best friend so as to prevent it from destroying the planet. Only because you can't rule dust, of course.
-You are fat. Fatty.

Julian Kintobor [Shikoku]:

...Where to begin. One, those are alternate universes. Two, there's like three universes minimum there. Three, I got bett- wait a minute what's wrong with being fat?

GRaDOS [Lake Victoria]:

Maybe if there wasn't so much adipose tissue lining the synapses of your brain you would understand.

Julian Kintobor [Shikoku]:

I... what?
 
Could we get an updated NPC key? A lot of the names have changed since the last one was put out.
 
I say that should be up to Thor to do... he wanted the names to change. :mischief:

The beast is complete!

qzrxg.png


Most Serene Republic of Riccio

HQ of Riccio Corp.

Leader: Jules Ogilvie

History:
Spoiler :
Riccio as a state dates back approximately two centuries. Nestled in the Venezia region of Italy, it wielded the influence expected of such an advantageous position, using its powerful fleet to control trade in the Mediterranean and expanding to cover much of Terraferma. In the international, quasi-digital society of the prior decades, the Republic has been able to secure a commercial supremacy for itself.

Low taxes and large amounts of financial incentives and opportunities have made Riccio a diverse, service-based economy, often driving it into direct competition with other businesses. Practically any industry has a company in Riccio, and Riccio is a popular location for businesses to build their headquarters. The Riccio Conglomerate is naturally the most well-known, having dozens of subsidiaries with global reach, the wealth pouring back into the state coffers.

Riccio's commercial diversity spills into its social life, and it is known for surprising tolerance and stability. The state is divided into many cultural zones, but nearly every citizen knows Latin and English.


Expanded information on Riccio:

Spoiler :
Government: Riccio is a crowned Republic, with the head of state (the Doge) also presiding as the head of the church. Despite this, there are plenty of laws protecting secularism, given the dominant faith is known for its tolerant dogma. The Doge shares his terrestial power with a one-hundred member unicameral legislature, though he himself is popularly-elected. The Doge is not required to be of the Ventine faith, though any candidate for the position must pass an examination on the faith's ideals.

Language: True to its Italian roots, Latin holds great currency, but English also enjoys official and national status. There are hundreds of smaller languages in each of the communities.

Ethnic makeup: Due to its strategic location and the international character of its enterprises, immigrants from nearly every corner of the world have at least some presence in the Republic. Those of the "Demon" race make up about one-fifth of the population, but hold nearly half of the offices, and two-fifths of the wealth. It is no surprise the state is often called a spiritual successor to the Demon Realm, due to the clout expatriates of that fallen empire wield.

Religion: The dominant faith is the Ventine Creed, which worships the Wind God, Ventus. Monotheistic, air is considered the most sacred of the four elements, granting organisms the oxygen they require and guiding the sails of trade. Ventus is an omnibenevolent being, albeit strictly non-interventionist, and is said to have crafted the wind specifically to allow sapients to come into contact with eachother and foster brotherhood and understanding. Accordingly, the faith also has strict ideals of pacifism and a doctrine of non-interventionism.

Foreign Policy: Shaped directly by its origins and cultural components, the Republic does not pay attention to foreign affairs without reason. Any humanitarian desires are insulated by the necessity to keep trade flourishing, and foreign policy is accordingly primarily centered on securing trade routes with fleets and investing in poor nations.


Cosmpolitan Republic of Belarus

HQ of Philanthropy

Leader: Rainbow Blitz (referred to as "Blitz" or "RB." Rainbow isn't a terribly masculine term)

History:
Spoiler :
The region of Belarus was once wartorn and horrifically irradiated. This was until the spontaneous arrival of the sapient equines, who many assumed were of Demon origin, though they preferred the term "Angel" due to being led by a pegasus. Many worshipped the new arrivals as Gods in Aztec fashion, bringing peace to Belarus.

Ever since, the equines have learned the basics of sentient society. Though they do not walk on two legs, they are perfectly capable of reason and speech, and have shown this by establishing one of the world's foremost corporations through the sale of the "Mr. Toots" toyline. However, the amount of carnage that the toy line caused resulted in the wealth being used to benefit sentient beings akin to the Nobel Prize.

Belarus now shares the same goal as Philanthropy in forwarding sentient rights worldwide. The population is often made of the most destitute refugees, and the choice of location reflects the area's tendency to constantly be destroyed in needless losses of life.


Republic of Klonofornia

HQ of Lacuna

Leader: Klonoa Namco

History:
Spoiler :
At some point, the region of California became so progressive someone who wasn't even an adult yet became its leader. A deformed puppy rabbit thing, he was said to be able to interpret and even travel into dreams. Despite being of Demon heritage, the people of Klonofornia proudly followed Klonoa I (thus far the only Klonoa) to his dream of reaching the Moon. The advancements in rocket and laser technology are regularly sold off to finance further research.


Republic of Costa Rica

HQ of DarkRock Corp.

Leader: Giovanni di Palazzo

History:
Spoiler :
A company that specialises in finance, it became rich through countless controversial behaviors, such as pump and dumps with penny stocks. It is known throughout the world, ironically enough, for its financial expertise, and anyone who invests in their products always turns a profit. Some speculate that the stock value of the company ever goes down is more clever manipulation.

The organization has been accused of criminal ties in the past, bribing officials and using the clout to further expand their business, though it denies such. There are also rumors Giovanni di Palazzo himself is the leader of a criminal organisation that steals back the "Pocket Monsters" that have begun being sold by DarkRock in the last two decades.

Giovanni says that he can pull himself up by his own boostraps, and doesn't need to steal to get himself such a finely-groomed Persian.


Republic of Nagapatinam

HQ of LANKA Multinational

Leader: Gabriel "Silver" Argenti

History:
Spoiler :
Colin Kintobor, Sr. expanded Kintobor Corp.'s horizons and turned much of the southeast Indian coastline into a testing facility. With no nations for hundreds of miles and jungle all around, no one could comment or critique his experiments. He toyed with all sorts of things - genetics, robotics, and even the metaphysical. While robotics became the mainstay of the corporation, the legacy of experimentation could not be undone - the tests with Demon and human DNA yielded great dividends, producing many mutants, the most common being half-human, half-hybrid beings. Most common were half-snake creatures, similar to the naga of local folklore.

While Kintobor eventually abandoned his experiments in the area, the naga were sapient and possessed a great deal of abilities due to their Demonic heritage. Varying levels of psionic ability gave them great skill and the ability to predict the very near future, making them invaluable at anything that involved risk. Naturally, many soon found employ in espionage, under the LANKA Multinational.

The snake-like qualities of many of Nagapatinam's residents also made them ideal for assassination; if there was no body to be found, a person could truly "disappear." Black operations the world over have thus made sure to keep LANKA on call to assist their operations for generations.


Republic of Shikoku

HQ of Kintobor Corp.

Leader: Julian Kintobor, Ph.D.

History:
Spoiler :
Through some stroke of fortune, the brilliant scientist Gerald Kintobor was able to make use of his genius and the resources available to him to rebuild his family's lost fortune. Making use of robotics and the mysterious, rare, and potent Chaos energy, he was able to revive the Chaos Fusion technology that had been lost for centuries, exporting it to world governments for a huge profit.

It was with this wealth and manpower he singlehandedly colonised Shikoku, attracting immigrants through generous grants of money and land. His grandson Julian now heads the country, briefly having served as CEO and having appointed his brother Colin as his successor.

The country has become filthy rich from the seizure of patents, copyrights and trademarks as they expire, as well as the invention of its own. Kintobor is a conglomerate of worldwide influence with a stake in practically every field.


Kingdom of Venezuela

Leader: Kane XIII

HQ of NOD

History:
Spoiler :
Venezuela was once a group of several small city-states and duchies. Eventually they were unified under the first King, Kane I, and a constitutional monarchy has since ensued, each King named Kane. Real power is said to be wielded by the Prime Minister and his government, though it is in all likelihood belongs to the Nationals Organised for Deterrence, or NOD. NOD became rich off Venezuela's oil revenues, and has since spread its influence worldwide in the fields of espionage and knowledge of nuclear, chemical and biological applications. It is rumored they have created a new element that could break the grip Chaos Fusion has on world technology, though it is said to be just that - rumors.


Duchy of Zhejiang

HQ of Soylent, Inc.

Leader: Duke Gaslight

History:
Spoiler :
Not much is known about Zhejiang's history. There was a population explosion at one point, and a large food shortage. At some point, the tiny Soylent, Inc. company found a solution to the overpopulation and the food shortage. The product was so popular it now enjoys markets all the over the globe. Soylent, Inc. enjoys a great deal of influence in the country it saved from implosion, and in any country that it has eliminated starvation from.

Some cynics nonetheless suggest fish sticks replace their prime products on the basis of being cheaper, but nowhere near as healthy.


Republic of Lake Victoria

HQ of VLT

Leader: Wheatley von Kintobor (formally)

History:
Spoiler :
For centuries this are was virtually always a warzone, with numerous tribes vying for control of decaying Ugandan cities and the vital Lake Victoria. As part of his humanitarian mission, Colin Kintobor, Sr., father of Julian Kintobor and son of Gerald, sent soldiers, money and technology to the area, roping off a large chunk of the region for his "humanitarian experiment."

His plan was to create a utopia from scratch in the area, free from war, disease, famine, and the corrupting influences of many societies. He hoped that, upon succeeding, he could build replica societies all over the world for the betterment of sentientkind.

However, he also had to administer Shikoku, so had a radical experiment performed to ensure effective leadership. He was able to, through methods he took to his grave, upload the dying Gerald Kintobor's consciousness into a harddrive, and this became the basis of the GKaDOS, Gerald Kintobor and Disc Operating System.

While GKaDOS did his job well, possessing Gerald's sound mind and personality, things quickly went wrong. As digital technology began to sprout up all across the area, his true colors came out, the kind and altruistic Gerald replaced by a mechanical sociopath. Natioanlity, ethnicity, color, etc. all became irrelevant, with GKaDOS rechristening himself GRaDOS and forcefully dividing all people into BLU or RED forces. He made sure to often do so between families to make them enemies. Most inhabitants found collars placed upon them to kill them if they went against GRaDOS' will.

GRaDOS, contrary to what some assumed, did not pursue war abroad. Instead, he was more focused on making his subjects kill eachother in elaborate ways, supposedly for scientific research. Watching bands of RED and BLU align for some reason or another only to backstab (sometimes literally) eachother was far too entertaining to pass up.

GRaDOS eventually grew bored of this, however, and so came up with a novel idea: spreading discord and war to other countries. With a nation that ate, slept and breathed war, he was ready to export his hardened veterans overseas. While overseas, "Test Subjects" were not to discuss internal politics or pursue them, RED and BLU forces working together as "VLT" forces.

With a massive, imposing wall surrounding the bulk of VLT's borders, and the wealth the company has made off mercenary forces, GRaDOS' rule over the country is virtually unchallenged.
 
ooc: I invaded Partitionania with similar reasoning. They nuked half the map in MP1, and were obviously following a similar suit this game.

Threats must be eliminated, for the good of the world.

Plus they spied on me and all that good stuff.

Because Partitionania's actions last game equals it's plan for this game. Good logic there.

And for the last time, I NEVER SPIED ON YOU.
 
Could we get an updated NPC key? A lot of the names have changed since the last one was put out.
I should like to, but I'm holding out for next turn's map; hopefully Tani will use my generous gift and recolour the NPC states.
 
Are you upset that I happen to have friends too?
Don't worry, if you drop out now I won't initiate a full scale invasion of Rome.

Also, I was there - the USSR/Anatolia got super lucky rolls (at least for navy. The ground war was a ridiculous curb stomp)
 
There needs to be a revolt hit for random wars. Seriously, how many wars have started now completely out of left field? All of them.
 
Anatolia joined the war when it joined the dimond alliance after seeing the MA fall apart. We felt that it was in our better interests to ally with Russia.
 
I can say the same for the GCI-MA alliance. So, Partitionania leaves the alliance, but then after I attack he gets support from everyone in the alliance?

That's harder to justify than randomly attacking a nation, or helping an actual ally.
 
To be a Devil's Advocate PF, South Korea and Kuwait probably didn't have too many allies but a lot of folks in the international community joined in to assist them when they were attacked without provocation by NK and Iraq, respectively. :p

There's already a stability hit for wanton destruction, and states at war do not see natural instability drops.

Speaking of stability, revamped the effect of a revolt a bit to add some variety:

Majors:

1-5: Small industry hit depending on level; represents more and more folks protesting rather than working.
6-10: Forced tax cut dependent on instab level.
11-15: Coup
16-20: Civil War

Minors:

1-5: Forced tax cut
6-15: Coup
16-20: Civil War

I suppose it's important to note I altered how taxes alter stability to be more sane on the front page.
 
Sonereal had a nervous breakdown in the chat. He deleted my text twice and told me to calm down, after approaching me demanding money (in MP2). He said he could protect me, but if I didn't pay, I'd be a prime target for attack (including nukes).

Naturally I refused, and he seemed to get angrier after that.

I apologize at the lack of text, he deleted my text halfway through, so my words are gone :<


EDIT: Took out language. Tsk tsk sone.

Spoiler :
J9e2F.png
 
Too bad I easy banned you or else people would see the amount of insults you were flinging.

For those not in the know, easy banned deletes messages and the person.

But I'm not too upset about it.
 
I'm not too upset over your immature rant either. I take pride knowing I can take out veterans of this game (this being my 2nd NES/IOT/whatever, first "real" one).

Of course that isn't to say I don't love peace and prosperity and whatnot. Just don't cross my path or you'll end up like Partitionania (despite all their allies and help).
 
Back
Top Bottom