0) 1200BC
Arabia is a Monarchy now. Looking at the culture graph, they switched just a few turns ago. They're up to 8 cities.
Research up one notch to 80%, mathematics in 8 turns instead of 10 for a 3gpt difference (-1gpt now). Move archer from Irony towards Rome.
IT
A reg Persian warrior moves south onto the hill N-NE of Irony.
Rome grows to size 3, Irony to size 2.
1) 1175BC
The Persians are up all visible techs. They have 12 cities, 11g and iron

. Declare.
Math has dropped to 5 turns at break-even, could get it in 4 at max, but not sustainable right now. Veii will grow next turn though, so I increase science to 100% anyway.
Move Rome's vet archer towards Irony to handle the warrior if it dares to approach (probably not), reg archer to gems mountain.
Worker starts chop. Irony worker will finish irrigating so move Irony citizen to that tile, walls still in 1.
IT
Irony: Walls -> Legionary
The Persian warrior fortifies as anticipated
2) 1150BC
Science back to 90% and math still in 3 at -1gpt
Irony worker moves to SW sugar to start improving (Sugar Town will be founded in 9 turns), maybe the Persian warrior will want a piece of him...
IT
Rome: Legionary -> Walls
3) 1125BC
Move the new legionary out of Rome to keep our defenses balanced, not that it matters much because nothing is happening. Rome will grow in 8, and I want to build the settler only when that happens, hence the walls build in between.
BTW, checked F7 and Persia is also building three wonders.
IT
Mayan city of Tikal builds Mausoleum
A second (conscript) Persian warrior approaches from directly N of Irony. Looks like some action soon.
Oh, and this shows up:
4) 1100BC
Move spear from Rome towards Irony, I want options. Gems mountain warrior replaces him as MP. Our two archers stay put, but they are ready to rock.
Science down to 80%, math still in 1 at +1gpt.
IT
Persians move towards Irony, no backup appears.
Mathematics -> Writing (tentatively)
Rome: Walls -> Settler
Veii chop finishes, no BG
5) 1075BC
Our vet archer attacks the reg warrior, dies taking of 1hp. Our reg archer kills him clean. Will take a tiny risk and let the spear defend against the conscript (who'll probably fortify anyway).
Veii worker starts road.
Now, what about research? We can do CB in 4 at 80%, writing in 15. It's 1075BC, we're at turn 77. Will we be able to get the GL if we have to build it ourselves? We'll have to discuss that, but I don't think so. In any case, I think getting the 600 shields will be the problem, not getting to literature in time. So I go for CB in 4, it'll only finish next turnset, so we can discuss how to proceed.
IT
Mayans build another town just north
Persian warrior fortifies
Copán builds Temple of Artemis
Amsterdam builds Great Wall
Persepolis builds Hanging Gardens
Calakmul borders expand
The lay of the lands now:
6) 1050BC
Irony worker starts mining the sugar, archer back into Irony to attack next turn
IT
Persian reg archer approaches from the north. So much for killing the warrior. I now realize I should have taken on the north warrior first, leaving the other one isolated. Oh well...
Veii: Granary -> Settler
Mecca builds SoZ
7) 1025BC
Move legionary back into Irony, fortify everyone.
Sci slider to 70%, CB still in 2 at +3gpt.
IT
Persian archer approaches, and then a Japanese settler pair moves south out of the fog...
8) 1000BC
The Persian unfortified reg archer will defend, so I take another chance to avoid our GA. Our reg archer redlines, but finally wins and promotes.
Contact the Japanese. They are up all visible techs except currency, have 10 cities, no gold and no iron.
Science to 30%, CB still in 1.
Veii worker to BG, road will time nicely with the settler. Chop would have come in too late.
I do some final checks, and find that Japan is in anarchy right now, and they have captured and lost workers to the Ottomans. Abu also lacks currency still, X-man won't talk yet. Everyone we know is building the GL (that's the tall building that guides ships).
I have to run now, will comment some more 4 hours from now. We should definitely discuss a bit before Own starts his turns.