Mizar
IM
- Joined
- Mar 26, 2007
- Messages
- 356
These are the first turns of my start.
No food bonus, so the starting position is not that strong.
The gold hill is a small long-term bonus.
First I trained 2 warriors, one scouts the neighbourhood.
Research to BW, the worker starts improving the BGs.
The boarder expansion from the capital pops a hut with barbs.
The barbs die and I get a settler out as quick as possible towards the cow in the south.
A rax in the capital to train the needed vet-military.
First, I played 30 turns but realized that more are needed to be comparable with Therat's save.
On turn 43, IW comes in and I stop to discuss things and wait for the other starts.
No contact yet, funny enough I seem to be in the same corner of the world
http://forums.civfanatics.com/uploads/113243/Mump2_2030BC_43.SAV
No food bonus, so the starting position is not that strong.
The gold hill is a small long-term bonus.
First I trained 2 warriors, one scouts the neighbourhood.
Research to BW, the worker starts improving the BGs.
The boarder expansion from the capital pops a hut with barbs.
The barbs die and I get a settler out as quick as possible towards the cow in the south.
A rax in the capital to train the needed vet-military.
First, I played 30 turns but realized that more are needed to be comparable with Therat's save.
On turn 43, IW comes in and I stop to discuss things and wait for the other starts.
No contact yet, funny enough I seem to be in the same corner of the world


http://forums.civfanatics.com/uploads/113243/Mump2_2030BC_43.SAV