Ask and ye shall receive...
Thanks. I only looked at the save via CA2, but I do have a couple of comments.
First of all, it seems to me that three large objectives here are: (1) Eliminate Ghandi (& that's almost done

); (2) block off this beautiful subcontinent of yours from Zulu incursions; and (3) fill this subcontinent with Chinese cities.
. . . .
City Conditions:
Beijing -> Settler (2)
Nanking -> vArcher (1)
Shanghai -> vArcher (1)
Canton -> Settler (9)
Tsingtao -> Worker (7)
Xinjian -> Courthouse (78)
Delhi -> Worker (1). . . .
The only build I question here is Xinjian. Why the courthouse now? Xinjian is 50% corrupt and will need a courthouse eventually, but does it really need it now? An 80-shield investment in what is currently a size-1 town seems like a lot. You currently have 7 towns, 5 workers, 1 slave and a
lot of rich, open land. There will be time for courthouses later. For now, I'd say stick to settlers, workers, military units and a few raxes.
Question: What square to settle on at the iron? On the iron itself?
That's kind of a tough call in this case, but I lean towards settling on the iron. That location could be shield-rich, if you can support enough citizens to work the hills and mountains. Unfortunately, it's also food-poor. Once mined and out of despotism, the hill will provide 1 food and 3 shields, but you'll settle either on the grass (SE of the iron) or the hill to the south to do that.
If you settle on the grass, you convert the best potential food source in the 9-tile area to a 2-food tile. If you settle on the hill to the south, you regain the ability to water that grass to the SE of the iron, but lose the effectiveness of the chokepoint.
If you settle on the iron, the grassland tiles can be irrigated for 3 food (out of despo), and you can work the mountains for shields. And if you settle on the iron, you've got an excellent chokepoint and kill zone. Put the city on the iron, slap up some walls and put a couple of spears or pikes on the mountains NW and NE of the city. Then you should be able to funnel AI troops onto the flatlands due N of the iron and proceed to throw very large rocks at them.
I don't think a chokepoint & kill zone are really necessary here, as you guys seem to have the warmongering well in hand, but, golly, they're just so darned fun!
Once you get Ghandi gone and seal off this area, I'd say pump settlers just as fast as you can get them out. Put some warriors on mountains to prevent barbs from spawning. You've got lots of room to expand & you're about to be all by your lonesome on this part of the map.
Finally, for pity's sake, won't someone please,
please water that poor cow next to Delhi?!?!?
