Myth01- Training Day- Regent

I don't have any idea. :)
 
lurker's comment: @tech support: Been There, Done That, Got the T-Shirt. It didn't help.
 
lurker's comment:
But that means I'm next! I do manage to screw something up again...
Actually, I may have given you some bad information on RoP reputation. :blush: There's a thread here that may prove enlightening. Optional ran some tests and I think the jury may still be out, but I'd still recommend reading the thread.
 
lurker's comment: I would fill your empty slot, if only my computer would accept the 1.22 patch...

lurker's comment: @tech support: Been There, Done That, Got the T-Shirt. It didn't help.
I thought you got that fixed. :confused: You started two threads over in the Tech Forum. Were both threads concerning the same PC?
 
lurker's comment: I am hoping that y'all can get this back on track soon. I have a special fondness for this SG as it was the thing that got me trying Regent and I have managed 4 wins so far. I am still struggling but I would not have moved up if not for this start.
 
lurker's comment: 3 threads, actually. The first was on the aforementioned bug about how I could not patch the game, and that problem was never solved. The second ended up being a problem of my older computer being too crappy to handle the game when I got into the Modern Era. :rolleyes: The Third was about Vista's incredibly annoying hidden files, a problem I managed to solve.
 
lurker's comment: 3 threads, actually. The first was on the aforementioned bug about how I could not patch the game, and that problem was never solved. The second ended up being a problem of my older computer being too crappy to handle the game when I got into the Modern Era. :rolleyes: The Third was about Vista's incredibly annoying hidden files, a problem I managed to solve.
I've played on an old PC and not had any problems in the Modern Age. By old I mean 500 MHz PIII Celeron 256 MB RAM. I'd be glad to offer what help I could.

What version of Civ were you trying to patch?
 
Wow. We haven't seen any action here since CBob a month ago. This will take some review.

What say we try and get through a whole round without a skip in the next week, guys? :lol:
 
@CBob: It also ended up being only a problem in one game. :lol:

As for the patch thing, I tried several times in the past to download and install the 1.22 patch to Civ 3 Conquests, each time getting the "Please Insert CD..." bug.
 
It's been a month, and I am too new to just go blazing through this, so I am posting the current situation as I see it, and my plans. I will then wait a day for input.

Science:
Literature in 1. Slider can go to 10%, netting +18 gold for that turn. This is a no-brainer.

City Conditions:
Beijing -> Settler (2)
Nanking -> vArcher (1)
Shanghai -> vArcher (1)
Canton -> Settler (9)
Tsingtao -> Worker (7)
Xinjian -> Courthouse (78)
Delhi -> Worker (1)

Northeast Situation:
We have one vSpearman on the mountain to the northeast of Beijing, and a vSpearman, vArcher, Settler, and Worker two squares southwest of him. Another worker one square southwest of them.

With these guys, I think CBob's lat comments are best: move the settler and vSpearman northeast and settle within range of the iron. That gets us the iron, and blocks off Shaka's path to our lands. Have the two workers road to that city and the iron. Not sure what to do with the vArcher and extra vSpearman, except to go kill those bastard barbarians to the southeast, or strengthen our defense in Iron-Town.

Question: What square to settle on at the iron? On the iron itself?

Northwest Situation:
This is pretty clear. Attack Jaipur(1), first with vArchers, saving as many red-lined defenders as I can for the eArcher.

Then, march straight on to Lahore(1).

Southwest Situation:
Stack up the six archers there, and move toward Karachi. Attack with same strategy: vArchers, then save red defenders for eArcher.

Then move east to Bangalore, first crossing the river, then attacking using the same strategy. Make sure that Bangalore has expanded before attacking, to prevent auto-raze. That should finish Gandhi and secure the southwest for mighty Mao.

Bring the extra vArcher and eArcher around as escort for the two workers building the road. Or, send one back (the vArcher) to guard the slave to the northeast of Delhi.

All comments welcome. :)

Take the two workers west of Delhi and have them build the road to Bangalore.
 
Ask and ye shall receive...

Empire Shot
Spoiler :

Empire.jpg


East Side
Spoiler :
East.jpg


West Side
Spoiler :
West.jpg

 
Ask and ye shall receive...
Thanks. I only looked at the save via CA2, but I do have a couple of comments.

First of all, it seems to me that three large objectives here are: (1) Eliminate Ghandi (& that's almost done :goodjob: ); (2) block off this beautiful subcontinent of yours from Zulu incursions; and (3) fill this subcontinent with Chinese cities.

. . . .
City Conditions:
Beijing -> Settler (2)
Nanking -> vArcher (1)
Shanghai -> vArcher (1)
Canton -> Settler (9)
Tsingtao -> Worker (7)
Xinjian -> Courthouse (78)
Delhi -> Worker (1). . . .
The only build I question here is Xinjian. Why the courthouse now? Xinjian is 50% corrupt and will need a courthouse eventually, but does it really need it now? An 80-shield investment in what is currently a size-1 town seems like a lot. You currently have 7 towns, 5 workers, 1 slave and a lot of rich, open land. There will be time for courthouses later. For now, I'd say stick to settlers, workers, military units and a few raxes.

Question: What square to settle on at the iron? On the iron itself?

That's kind of a tough call in this case, but I lean towards settling on the iron. That location could be shield-rich, if you can support enough citizens to work the hills and mountains. Unfortunately, it's also food-poor. Once mined and out of despotism, the hill will provide 1 food and 3 shields, but you'll settle either on the grass (SE of the iron) or the hill to the south to do that.

If you settle on the grass, you convert the best potential food source in the 9-tile area to a 2-food tile. If you settle on the hill to the south, you regain the ability to water that grass to the SE of the iron, but lose the effectiveness of the chokepoint.

If you settle on the iron, the grassland tiles can be irrigated for 3 food (out of despo), and you can work the mountains for shields. And if you settle on the iron, you've got an excellent chokepoint and kill zone. Put the city on the iron, slap up some walls and put a couple of spears or pikes on the mountains NW and NE of the city. Then you should be able to funnel AI troops onto the flatlands due N of the iron and proceed to throw very large rocks at them.

I don't think a chokepoint & kill zone are really necessary here, as you guys seem to have the warmongering well in hand, but, golly, they're just so darned fun!

Once you get Ghandi gone and seal off this area, I'd say pump settlers just as fast as you can get them out. Put some warriors on mountains to prevent barbs from spawning. You've got lots of room to expand & you're about to be all by your lonesome on this part of the map.

Finally, for pity's sake, won't someone please, please water that poor cow next to Delhi?!?!? :cry:
 
First of all, it seems to me that three large objectives here are: (1) Eliminate Ghandi (& that's almost done :goodjob: ); (2) block off this beautiful subcontinent of yours from Zulu incursions; and (3) fill this subcontinent with Chinese cities.

True, true. I agree with those objectives.

The only build I question here is Xinjian. Why the courthouse now? Xinjian is 50% corrupt and will need a courthouse eventually, but does it really need it now? An 80-shield investment in what is currently a size-1 town seems like a lot. You currently have 7 towns, 5 workers, 1 slave and a lot of rich, open land. There will be time for courthouses later. For now, I'd say stick to settlers, workers, military units and a few raxes.

That was set by CBob, anticipating a change in production to a Library (or maybe he meant the GL, not sure). I happen to agree with you, but we'll see what discussion holds.
 
Aabraxan said:
The only build I question here is Xinjian. Why the courthouse now? Xinjian is 50% corrupt and will need a courthouse eventually, but does it really need it now? An 80-shield investment in what is currently a size-1 town seems like a lot. You currently have 7 towns, 5 workers, 1 slave and a lot of rich, open land. There will be time for courthouses later. For now, I'd say stick to settlers, workers, military units and a few raxes.
That was set by CBob, anticipating a change in production to a Library (or maybe he meant the GL, not sure). I happen to agree with you, but we'll see what discussion holds.
Yes, that was a placeholder for a library (or something better).

Great Library? We may capture it, but we don't need to build it.

In fact, I'm not sure we need to build any of the Great Wonders. Small wonders, yes, we'll need Forbidden Palace (corruption) and The Pentagon (larger armies), but beyond that, for us at Regent, I think they are pretty distractions. They are helpful, but they are not game-breakers. I would much rather let the AI spend sheilds to build something that we can capture and use ourselves.
 
lurker's comment: Any great wonders? What about the ToE? :p
 
I'd say settle on iron, that'd give 5 grasslands that can be watered... Not sure howmany citizens that would support...15:2=7 + one mine worker? or size 6 and 3 mine workers? Could anyone explain me, how to make sure??? (adding picture)

I'd build courthouse into Xinjian... I do it in my games, It would give me a expansion core, with medicore production and if we'd go onto communism (my fave government, those would only good....

Finally, for pity's sake, won't someone please, please water that poor cow next to near Delhi?!?!? :cry:

There is time for that...

And, what I would is once a new settler is ready, settle it onto horse, down right of Xinjian, for free water system :)

Next would be trying to grab those grapes and then those Floodplains, that'd fill up quite a bit area, as AI will soon try to fill those holes...
 
lurker's comment: Any great wonders? What about the ToE? :p
Theory of Evoluton?

Bah.

I know I didn't evolve from apes.

I came from a higher life form.

Cash.
 
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