The Guardian
Praetorian
my pleasure, gents. and the raison d'être is a MUST across the board for all classes of units. it is as close as we can come to dummy-proofing it for the AI
there are some ways around that issue you're having NUC. autoproduction is one but streamlining the unit lines is probably the best way to go imho.
If I understand this correctly, the AI will build a unit based on its different capabilities. So does that mean all things being equal, if one unit has only higher movement rate, or a higher hp, or a higher rate of fire, the AI will choose that unit rather than the other to build. Does the AI have a priority of defensive characteristics over offensive or visa versa. Is there a logic to the AI's selection process?