Discussion in 'Civ3 - Creation & Customization' started by Spacer One, Dec 11, 2005.
- Treasures for victory points also.
- Turkish delight as a resource
with one on the ice queens castle
It might be possible to handle the ice melting via the global warming mechanism.
i was contemplatin that to.
have a building that causes "pollution", thus by the 2nd-3rd era, the ice will have turned to grassland.
and then make pollution not so bad?...
Right now Im trying to come up with a way to make the Wardrobe work...something should make it obsolete, so it doesnt keep cranking out kids...
I'll be working on the map today, and improvements tonight and tomorrow...other than that, its all up in the air...
great! wahey! keep it going
Of course, but for Lewis, Jesus is God.
I don't think the Global Warming idea would work well for melting the ice, because (a) it happens very slowly, even if you have shedloads of pollution knocking around, (b) it tends to be a matter of forests turning into plains and suchlike, rather than tundra turning into grassland, and (c) pollution tiles are intrinsically bad. I don't think it's possible to make them workable.
Perhaps you could have some kind of big continent off to the edge of the map, where no-one can visit, consisting entirely of pollution from the start, so that the map very slowly transforms throughout the game without the need for the player to do anything. That might work, just about. The problem is that it would make more sense, from a story point of view, if the thaw has to be triggered by some action on the part of the player, and happens fairly quickly.
When I read it, I was upset when Narnia melted. I love snow!
yo guys i havnt read the book i dont think and i havnt seen the moive but from the movie previews it looks sweet this is a great idea.
Stormrage posted this in the WH thread:
Looks like lion material to me.
Dammit there is a lion I just can`t find the sucker! It looks like this :
That's a lepard.
Actaully its a jaguar. And maybe he thought comeone can C`n`P it. But if you check my post above yours, you can see that a lion unit exists, just needs to loose the chick.
Lion material. I know it's not a lion. But it's a large cat that would look like a lion if it were the right color.
The Amazon might be in way in the Beastmaster animations. Isn't that unit in WH?
Yes it is, I figured if you ditch the chick, you have a lion... Maybe its not doable, I dunno.. It was just a suggestion..
And the jag would still need a lion`s mane to look like a lion, unless you want a transvestite or a cub version of Aslan.
I don't know, the color of the neck is a little different... maybe somebody who is good at color conversions could get it to look ok.
No No...I needed a cheetah unit as well as a lion...this is great...
if someone could also c-n-p it into a white tiger thatd be great...
Starting a lion the wicth and the wardorobe MOD is a great idea Ive seen aLL THe movies and read the books I will support this thread all the way
Here's a two year-old unit that might work out ok:
Here is a minotaur of sorts:
What would Narnia be without a few giants?
And a Wolf and Wolf-pack two-for-one sale!
In addition, in LotM we have a bear unit that mrtn has made...but I don't think he posted it for the public, so you'll just have to wait a bit longer!
I also may try my hand at converting some AoM units too...but first I need to finish a Star Wars fighter I've been sitting on for months. I need to finish the Death animation and do the palette work and it is done (for any Star Wars people spying in here ).
Q: Are you guys (and any gals) thinking of using a Narnia map, or something that includes Archenland, Calormene, the Wild North, Telmar, and the Eastern Isles?
The map looks like this(the one Im doing)
and Im taking the layout of the eastern Isles from another map...as well as Calormen
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