On the Savage: I was following Mobilize's suggestions for the Sioux Savage unit name actually.
But I like that other name better I'll admit, maybe I'll change it?
On the Xopelli: I needed a Meso/South American term for "Noble Spearman", so I settled on Xopelli as a name for the third Incan Unique Unit.
If you have a better name for the Xopelli, let me know, and I'll change it.
Progress Report:
Other than some last minute name changes, theres only one more unit I intend on adding at the moment.
All the following units have completed civilipedia entrys and civilipedia icons(Which is every unit in the mod). It took me awile to write them all in, but I was in the end a rewarding expierence. In addition to normal info on the unit, each unit has a bit of additional data(fictional or historical) to breathe life into them.
Complete List of Units
Generic:
Nomadic Times:
Guard
Warrior
Brave(Upgrades from Warrior)
Native Archer
Silent Warrior
Canoe
Kingdom Era:
Shaman
Eagle Warrior(Represents the Mesoamerican unit, and a more advanced spearman for all Tribes)
Seasoned Brave(Upgrades from Brave)
Mounted Warrior(Only Built by Northern Tribes)
Boomstickman(Upgrades from Native Archer)
Hulahoa(upgrades from Canoe)
Pahrump(First true Warship)
Llama Rider(Only Built by Southern Tribes)
Chasquii Scout(Only Built by Southern Tribes)
European Influance:
Native Grenadier(Upgrades from Boomstickman)
Tomahawk(Upgrades from Seasoned Brave)
Silent Blade(Upgrades from Silent Warrior)
Numinor(Upgrades from Pahrump)
Dream Catcher(Upgrades from Hulahoa)
Priest(Upgrades from Shaman)
Mounted Shooter(Upgrades from Mounted Warrior, only availible to Northern Tribes)
Native Shooter(Upgrades from Native Grenadier)
Unique Units:
Slinger(Mayan) Replaces Native Archer
Atl-Atl(Mayan) Replaces Guard
Javelin Thrower(Mayan) Replaces Brave
Shadow Viper(Malaque) Replaces Silent Warrior
Tamoio(Tupi) Replaces Native Archer
Jaguar Warrior(Azteks) Replaces Warrior
Jaguar Infantry(Azteks) Replaces Brave
Tlecuahuitl(Azteks) Replaces Native Shooter
Inti Warrior(Incans) Replaces Brave
Inti Champion(Incans) Replaces Seasoned Brave
Xopilli(Incans) Replaces Eagle Warrior
Redskin(Cherokee) Replaces Eagle Warrior
Windrider(Cherokee) Replaces Mounted Warrior
Savage(Sioux) Replaces Mounted Warrior
Savage Shooter(Sioux) Replaces Mounted Shooter
Spiked Clubman(Mohicans) Replaces Seasoned Brave
Wouki Guard(Ananazi) Replaces Eagle Warrior
Marksman(Iroquios) Replaces Silent Blade
Ironshark(Arawak) Replaces Hulahoa and Pahrump
Also, I've added quite a few new technologies to help spice things up in the Kingdom Era and European Influance times:
New Kingdom Era Techs:
1. Chemistry(Allows Boomstickman)
2. Diplomacy(Allows more diplomatic options)
New European Influance Techs:
1. European Tactics(Allows workers to construct forts)
2. Naval Engagement(Allows Numinor and Dream Catcher ships)
3. Military Tradition(Allows Native Grenadiers)
There was one other tribe that I wanted to add unique units for, the Navaho, but for some reason it won't even appear on the list?
Also, my computer has so far refused to allow me to put the number of opponets back up to 17!
Well, anyhow, I'm sure whoever is after me will figure it out, and pick good Unique Units for whoever. I could even post example Civilapedia entries for them on this thread if you don't feel like doing them yourself!