Knasp
Warlord
- Joined
- Sep 10, 2011
- Messages
- 266
Played a game today where I focused on naval part of the game, and I noticed some possible bugs and issues:
Didn't save log files exactly after this unfortunately, but attaching lua.log and autosaves. (Game crashed on turn 124)
- Fishing doesn't work until you research Celestial navigation tech. I believe it should be moved to Sailing tech, otherwise Fishing boats and Fish market are useless. I.e. no Fish or Crabs were aquired by the City at all, until Celestial navigation.
- My Galley units lost 1 or both their ships, and still managed to stay alive. The units could resupply with new Galleys if they were moved into the City, but the replacement Galleys they aquired were placed in their Camp. I'm not sure how the resupply mechanic works, because the Galley was only moved into "Frontline" once I had a positive income again. I didn't check the naval logistics in the beginning, so maybe that had something to do with it. See screenshots below:
Spoiler Screens :
Here's a Galley unit without any ships:
Here's a Galley unit with an extra Galley "In Camp":
Here's the same unit next turn, extra Galley still "In Camp":
Here's a Galley unit with an extra Galley "In Camp":
Here's the same unit next turn, extra Galley still "In Camp":
Didn't save log files exactly after this unfortunately, but attaching lua.log and autosaves. (Game crashed on turn 124)