Command Dipsatch from High General Matt0088 of the Holy and Almighty Red Crusade:
Spending Orders:
- Buy a Heavy Tank for $6, after this turn is over, transfer it to Popcornlord's command if(
HINT HINT POPCORNLORD) he gives all his income to me for the rest of the game.
General Orders:
- Have all Red and previous Orange units be forced converted to the God's Will. Use the temple artifact, which is still being sent to HQ for study, and the destruction and choas that can be caused if your heretics and using Black as a example, and the fact that they are the god's chosen ones, to convince any non-believers to the God's Will. If this doesn't work, simply say "convert or death", and make a public execution if they choice death telling all of the horrors of heresy.
- Just in case I have to include this, accept Orange's surrender.
- Have C1 Heavy Trooper move to D1 and try to, uh... inherit the defenses already set up there.
- Have my B3 Light Tank leader unit repair & regroup and watch for any Orange rebellion.
- Have my C5 trooper dig in and watch out for any orange rebellions and intervene and stop any if they pop up.
Operation " The Angered 18 unit Giant"
Operational Goals: (In order of importance)
1. Get in such a position as to be able to successfully retake E4 by turn 10.
2. Destory the War Machine Monster thing or 2 other E4 black units.
Assigned Forces:
2 Light Tanks
4 Troopers
1 Heavy Artillery (With Engineer unit in support)
1 Heavy Tank
1 Armor Cars
1 Flakker
Operational Timeline:
1. Bullets are now like turkey, tradition at the right time.
- All of step one will be just getting everyone in place, for sake of organization. First have the newly purchased heavy tanks start at E2 and move to E3 along with the non-damaged trooper. The other heavyly damaged E2 trooper should be able to repair & regroup in safety.
- Have the D2 trooper move to D3, the B3 flakker move to D3m and have the D3 StuG repair & regroup. The two troopers and the flakker there should let the StuG repair & regroup in safety if Black attacks D3.
- Have the C3 Light Tank to D4 to join Popcornlord's armored car there.
- Have the C4 Light Tank move to D5.
- Have the Heavy Artillery fire both its attack actions on E4. Have the engineer unit help out in any way possible.
2. This turkey.... I mean bullets are good.
- All location used now are where they moved to in step 1. Have the E3 Heavy Tank and trooper attack E4 from the west.
- Have the 2 D3 troopers and Flakker attack E4 from the northwest.
- Have the D4 Light Tank attack E4 from the north together with Popcornlord's armored cars.
- Attack E4 from the northeast with D5 Light Tank.
- Need I say all the advantages in this battle.
