My cities have or will have monuments, Col, Circus (if allowed), markets, banks, Lib, Univ, Hospitals (some building now), Stock Exchanges (some building now), Water Mills, Wind Mills, Workshops, Granaries. I also have a temple or two, and a few other misc buildings. Golden Ages have really been a gold saver. With them I'm getting close to 100 gpt, but without, I flucuate from -10 to +20 or so. Traded resources to get extra happiness so I'm usually at +5 to 10.
Anyway, the pace of the game has been good, production is still slow in some cities or my newer ones, but I am getting buildings up in a fair amount of time in few cities. Wash and NY are somewhat topped out in "useful" buildings at the moment so I started building the Louve in Wash for the heck of it. Might start another Wonder in NY hoping for fail gold. Oh, I'll have to start building Med labs since I just got penicillan.
Social Policy wise, I've been sort of all over the board. Could probably use help here. I finished out the first tree (small empire one with bonus to wonder building, cheaper to buy land, food to capital, etc), I activated Patronage and Order as well, and I think I have maybe 1 more somewhere. I didn't save any SP points delibrately, so I buy as soon as I get an adopt policy. Normally I would save a few here or there.
I think I have a lot of room for improvement but its actually been a fairly enjoyable builder game, at least for my play style. In Civ 4 I'd usually play (on Emperor) to win by Culture or Space by 1950 at the latest, so I think I can definitely imporve my pace a bit in Civ 5, but this actually seems pretty good for me.
Right now not as easy or quick as ICS, but I think some type of mix could work. I definitely think in my next builder game I'll have some delibrately small cities just for the happiness buildings, trade routes and trading posts. I do have some trading posts in this game, but have been farming most land, and do have a fair amount of lumber mills at the moment.