MilesBeyond
Prince
- Joined
- Nov 10, 2011
- Messages
- 446
Purely theoretical concept, since I've got the modding chops of a stoned baboon.
What do people think of the idea of negative traits? Perhaps one per leader? I know that the way each faction had its pros and cons was one of my favourite aspects of SMAC, but would this transfer well into Civ 4?
So, for example: Someone like Stalin or GK might get the "Oppressive" trait, where they would receive a penalty to GPP. On the other hand, Gandhi might get the "Pacifist" trait, where his units gain experience 50% slower. There might also be a trait called something like "Emancipator" (or something, I don't know), which would go to people like Washington or Elizabeth, which would increase the
from whipping and WW.
Anyway, the specific traits themselves aren't important. The question is: Would you like to see this in a Civ game, as a way to diversify the leaders further? Or does it seem like more of a pain than anything else?
What do people think of the idea of negative traits? Perhaps one per leader? I know that the way each faction had its pros and cons was one of my favourite aspects of SMAC, but would this transfer well into Civ 4?
So, for example: Someone like Stalin or GK might get the "Oppressive" trait, where they would receive a penalty to GPP. On the other hand, Gandhi might get the "Pacifist" trait, where his units gain experience 50% slower. There might also be a trait called something like "Emancipator" (or something, I don't know), which would go to people like Washington or Elizabeth, which would increase the

Anyway, the specific traits themselves aren't important. The question is: Would you like to see this in a Civ game, as a way to diversify the leaders further? Or does it seem like more of a pain than anything else?