NESLife attempt #3

Purple Hunter
Evolved from Red Hunter
Genes added: Vibration sense x1, pack hunting x1
Genes (11): Cartilage x1, Gills x1, Flesh eating x1, Swimming x2, Smelling x1, Fangs x1, Live Young x1, Complex Stomach x1, Vibration Sense x1, Pack Hunting x1

Vibration sense
Hunter's sense of smell- while useful at finding injured prey, or prey at close range, is starting to show it's limitations. The more successful- and therefore more likely to reproduce- hunters developed the ability to "hear". This new breed of Hunters detect sound with a "lateral line" system. This system is made up of hundreds of pores along a line on the side of the Hunters body. Their acute hearing can detect a struggling creature two km away. It is also highly sensitive to wave movements, pressure changes and vibrations in the water. Combined with their sense of smell, their prey has very little chance of escaping.

Pack Hunting
While the Hunters growing complexity makes them fearsome predators individually, they did not truly come into their own as a species until they started to work together. Though it's a very loose social structure, staying grouped together has benefits in taking down prey, reproduction, and protecting and feeding the slower and more vulnerable pregnant females. This also serves to keep other predators away- they would be foolhardy indeed to swim into a pack of Hunters. Will this be enough for the hunters to thrive? Only time will tell...

(Pack hunting is meant to be kind of a mix of Communal Behavior and Parenting Instinct. Not quite as communal, or parenting just a little of both. Neither of them really seemed to fit perfectly but I'll take Communal Behavior if you don't want to add a third social gene.)
 
Stalkrex: Lord_Iggy
Evolved from: Huntrex
Genes (5): Drifting x1, Fangs x1, Flesh Eating x1, Swimming x1, Electrical Sense x1
Description (optional): It is capable of detecting electrical impulses, particularly the ones given off by the muscles and nervous systems of its mobile prey.

Evolves to...

Deathrex : (player name)
Species evolved from: Stalkrex
Gene added (max 2+1): Parenting Instinct, Jaws, Gills
Gene removed (optional, max 2): None
Description (optional): The Deathrex is an evolved form of the Stalkrex, now armed with powerful jaws, powered by efficient new gills, and developing a new tendency to care for its young.

*****

While it retains the same basic shape and similar camouflaged colouration, it has developed powerful jaws. This has opened up the possibility of consuming many of the shelled animals of the ocean, should free-swimming prey become scarce. This animal's fangs have split into two main groups, offensive fangs outside of the mouth (as they have been for millions of years) and biting fangs in the jaw.

The development of rows of gills along its head and torso has vastly increased the capability of this predator to accelerate its metabolism when necessary. For example, while it usually cruises sedately through the oceans and seas of the world, it can make sudden bursts of horrifying energy to capture its prey. The increased energy from the extra oxygen has helped this species in countless other minor ways as well.

Finally, the young have begun to live with their elders for their early development, allowing much greater survival rates for the species. The eggs of the Deathrex are kept in a simple pouch (is this okay Daft?) on the creature's belly until they hatch, at which point they begin to swim with their parent. The infant receives some scraps from its parent, and learns to hunt. After growing to adolescence, the younger Deathrex is now ready to hunt and live on its own, and leaves its parent to assume the solo lifestyle of its species, interrupted only by mating and subsequent young-rearing.
 
Yuckius Hungus: BananaLee
Evolved from: Yuckius Primus
Genes (3): 1x Drifting, 1x Plankton Eating, 1x Disgusting Taste
Genes Added (2): Plakton Eating x2
Description: Just because he tastes disgusting, doesn't mean he doesn't like to eat. :D
 
(refurbishing parts of last turns "story" because after last minute edits of the New Genes it made no sense anymore)

Tentalight

Tentalight, an evolution of a creature that was named so because of their gas bladder which made them weight lighter and thus gave them an ability to drift. Drifing on currents allowed the Tentalight to save huge ammounts of energy, their water jet propulsion was still used to escape harm and dangerous strong currents however they now spent most time lazily drifting, awaiting their next meal. The tentalight also began developing a specialized flesh digesting system, their complex stomach became even more usefull now that it was tuned to maximixe the digestion of flesh.

Tentalux

The Tentalight's began to evolve, now the Tentalight's worked best over day, its movement attracted creatures with eyes and vibration senses, however during night it could only attract creatures with vibration senses that came close to it, to solve this problem and attract all kind of creatures 24 hours a day the Tentalight's "lure" began, very ironically, to produce light and because of this these Tentalight's became known as Tentalux's.
These new Tentalux's tentacles also became longer, more numerous and more poisonous, this allowed them to catch both more and bigger preys.

Spoiler Tentalight :
Tentalight: Fëanor
Evolved from: Tentalure
Genes (9): Complex Stomach x2, Flesh Eating x1, Drifting x1, Water Jet Propulsion x1, Poison Tentacles x1, Regeneration x1, Lure x1, Mass Reproduction x1
Description: Predatory creature that Lures its preys and ensnares them in his Poisonous Tentacles, it has one of the most advanced and Complex Stomach in existence that enables it to extract nutrients from about any creature, his Water Jet Propulsion allows to move between the various currents where it hunts for food, it can Regenerate serious wounds, they are Hermaphrodites and thus can Mass Reproduce both by itself or through mating with others of their species.


Tentalux: Fëanor
Evolved from: Tentalight
Genes (9): Complex Stomach x2, Flesh Eating x1, Drifting x1, Water Jet Propulsion x1, Poison Tentacles x1, Regeneration x1, Lure x1, Mass Reproduction x1
Genes to Add: +1x Lure | +1x Poison Tentacles
Description: Predatory creature that Lures its preys and ensnares them in his Poisonous Tentacles, it has one of the most advanced and Complex Stomach in existence that enables it to extract nutrients from about any creature, it drifts on various currents where it hunts for food and use its Water Jet Propulsion to escape harm, it can Regenerate serious wounds and amputated body parts, they are Hermaphrodites and thus can Mass Reproduce both by itself or through mating with others of their species.
 
@Daft: Simplification? :(, that gene was part of my Master PlanTM (and indicated the difference between a fungoid like hypae and say something like malaria with small independent units).

Some body better get off their backsides and develop an immune system ;)

Microthread: Disenfrancised
Evolved from: Threadcap
Genes (10): Sucker x1, Piercing Spikes x2, Fluids Parasitism x2, Parasitic Tendrils x1, Parasite Metamorphosis x2, Mass Reproduction x2
Genes added: Mass reproduction x2, Sucker mouth> Sucker
Genes lost: Swimming x1
Description: In a relatively unlimited growth environment the Threadcap has further miniturized in the quest for parasitic efficency, with its motile stage becoming smaller and smaller until it was 20-40 times smaller than the Threadcap. With such simple material requirements the motile stage was now produced in huge numbers, and the tiny agents float through the seas and press in whereever there is unarmoured outer membranes, they are even small and sharp enough to be able to colonise an animal if they are eaten by it, ot if it eats an infected creature/a creature coated with the sticky motile stage.
Note 1: Sucker mouth changed to Sucker as it no longer has to be associated with the mouth, small energy saving there.
Note 2: I assumed 'really flipping tiny' didn't require a specific gene ;).
 
Evolved from: Nitros Chewus
Genes (11): Mineral Eating x6, Swimming x1, Smelling x1, Pressure Resistance x1, Heat Resistance x1, Fangs x1
New genes: Mineral Eating x1, Fangs x1
Description: As the Nitros genus began growing larger the need for eating more rocks became just as important as it had ever been. The genus began growing fangs which could be used to break up the soft newly formed rocks, mainly basalt, this allowed the genus to become more territorial as they did'nt have to travel far to eat. The strongest Nitros Chewus hung around the largest underwater volcanoes while the weak were voilently pushed out to the mid-ocean plains.

Anyway, I fancy writing the ITV version of Extraterrestrial Life.

Extraterrestrial Park: Episode 7: The Terranic Empire
Narrated by David Jason

Last week, Nigel returned from Delta Panzerus's Carnius era with a horde of Esturytes. Now they are happily living in their fish tank at the park where Head parkeeper Bob is having trouble cleaning it.

Bob: Well ah could of moved the Esturytes oot the tank like but av' thought it would be easier like if ah did it like this.

*Cue an Esturyte bitting Bob's behind*

Bob: Argh! ah thought they were herbikryptovores like.

Back at the main centre, Nigel is planning another expedition.

Nigel: Well we're going ten million years into the future from where we were last week. I'm telling the camera crew what to expect because in this era there are more stinging creatures which... will... sting you. Now as I know everything, I'm telling them to stay back, so they can get good shots of me.

Meanwhile at Park vet Susanne's surgeory, it is not good news for the Leviathan.

Susanne: Well as we don't know much about this creature's anatomy and neither do you at home, so for the sake of arguement we'll pretend it's a Dolphin. So we thought the creature's blowhole was blocked so we drilled through it's flesh. Now we thought the creature ate Spikesters however the Leviathan began losing weight and the Spikester started dying. So we've put plankton in the tank so now the Spikesters are doing much better, so that's good news.

*Cue Leviathan suffercating and bleeding prefusly on a stretcher*

Now Nigel is ready to go back through the plot hole and travel across 375 million lightyears of space to Delta Panzerus.

*Cue Jeep driving into the wormhole, followed by the Land Rover carrying the Camera crew and equipment, followed by the van carrying the cages, tanks & nets, followed by the canteen truck and the double decker bus carrying the orchestra for the dramatic music*

Nigel: So here we are on the beaches of a virgin world...sorry did that sound too poetic... should I do it again and make it more objective and scientific.

Director: Okay, take two, on five...four

Nigel: So we are on a shingle bay of Delta Panzerus, 375 lightyears from the Park. The first plants and animals from the sea have just started arriving on land and staying for the past three million years. This creature here, which is slowly crawling it's way across the shingle to attack me is Dibbler-Revolution. So called because it is the first of its genus to walk on land and that is because I'm here. Now if I pick it up as it's smaller than my ego, you can see it is pretty annoyed. This particular species is a kryptovore, meaning it eats dead things which have washed up on the shore. The skin of the creature is adapted to retain water and if I flick it, you can see the water flobble about inside...now it's thrown up. Now if I exume it's sick, yes, there is Bathyscaper flesh, good choice.

As the assisstant Park keepers bag the Revolution, Nigel is already making his way to the rock pools for his next find.

Nigel: Ah here we are, this is a Landibblo. It is part of the ancient Dribbler genus which stretches back from the Begainning, when we did the first episode, which must be, what, about six weeks ago now. Now I have to watch my step, the Landibblo is a fast crawler and these rocks are very very slippy. Just one fall and I might not be able to do a second series.

*Orchestra plays up*

Nigel: Ah got it.

Cameraman: Are you okay Nigel?

Nigel: Yes I've got it, I think I might have burst it though. You see Landibblo is another water retaining species. Although it retains less than the Revolution, I could put it back in the sea where it can heal itself over time naturally however if we are quick enough we can put into a fish tank we can get it to the Park where Susanne can heal it scientifically. It will also give Susanne something to do in the next episode.

Rather than put it into one of the fish tanks in the van, Nigel decides it would be better to run with it into the wormhole and deliver it personally. We catch up with Nigel at the surgeory.

Nigel: Quick, I've got an emergency.

*Susanne pushes a peddle on the bed where she is working on the Leviathan. The bed lifts up like a bin lid and the leviathan rolls off and into a trough-like bin*

Susanne: What is wrong with this little guy?

Nigel: He's burst, is there anything you can do?

Well that's all we have in store for this week, watch next week to find out what is in store for the forty-two carot plonker and his team of dipsticks and wollies. Touch of Frost is also on Thursday followed by this time next year we could be millionaires.
 
Pre-Finner: Erez87
Species evolved from: Finner SkeloSpike
Genes (6): Spike x1, Skeleton x1, Plankton Eating x1, Swimming x1, Eyes x1, Gills x1
Description: The Urchin Finner did fine in it's own areas but it was not enough to be replace the Finner SkeloSpike. The Pre-Finner was what would seem to be the future replacer. It slowly evolved eye sight which is better to better see where it is going, where is food, and where is OH MY GOD that thing wants to eat you turn your spikes on! Also with the new evolved Circularly system the Pre-Finner had a faster metabolism, better reactions and growth rates.

Pro-Finner : Erez87
Species evolved from: Pre-Finner
Gene added (max 2): Swimming x1, Gills x1
Gene removed: Spike x1
Description (optional): The Pre-Finner evolved into the Pro-Finner by loosing it's Spike growing ability to conserve energy and increasing it's energy creation with better gills and swimming ability and speed.


The Pre-Finner continued to evolve it's swimming abilities as time went by and while it's food supplies didn't grow it had to develop more efficient ways to gather energy, and so the gills became more efficient and stronger. As time went by the creature energy needs grew further and further and many ceased to grow the Spike until their ability to do so was gone by itself. The ones defensive Spike is now replaced with the new eye-sight of the Pre-Finner and the Swimming master skills of the Pro-Finner.

Instead of a costly spike now the Pro-Finner could easily out swim most of it's enemies and reach new plankton grounds faster than most other plankton eaters. It wouldn't take much longer for the pro-Finner to take the place of the Wavy as master of the seas.

OOC: I added the short description for you to copy to first page.
 
Spoiler :
Photodid:
Genes (9): Crawling x2, Plant Eating x2, Complex Stomach x2, Claws x1, Cold Resistance x1, Exoskeleton x1
Description: With the abundance of plantlife around some Omnidid's ended up specializing their mode of eating, giving up the ability to eat flesh and instead concentrated on just the plantlife around. The other new development for this branch of the Omnidid was the growth of a fledgling exoskeleton to help protect itself from predators.

Pincerdid
Evolved from: Photodid
Genes (9): Crawling x2, Plant Eating x2, Complex Stomach x2, Claws x1, Cold Resistance x1, Exoskeleton x1
Genes added (Max 2 plus Bonus): Eyes x2, Claws x1
Description: Though the photodid did very well food wise and was thriving some of them where still getting picked off by the predators in both warm and cold waters. In a spurt of growth one varient of the Photodid was able to quickly develop eyesight that was far greater than that which has already been around. With this newfound eyesight it also refined its claws into more powerful varients for both trimming parts of the plantlife it feeds on off and for defense. Now the Pincerdid can see its predators and is able to defend itself better. Both of these abilities also help the Pincerdid to overcome some plantlife "defenses" since it can evade or just snip off things like poison tendrils, chip away at shells, ect.
 
The eggs of the Deathrex are kept in a simple pouch (is this okay Daft?) on the creature's belly until they hatch, at which point they begin to swim with their parent.

Just curious- isn't that live birth? Female sharks carry from 2 - 135 fertilized eggs inside their bodies until they hatch, which is also live birth.
 
I think he means a pouch like a kangaroo - not physically inside the body just something to hold the eggs with the body to help protect them.
 
My friend cvlowe pointed this game out to me and explained the rules. it looks fun! Hope you have room for one more.

Flying Fin
Species evolved from: Pre-Finner
Genes added: Flying, vibration sense
Genes removed: Spike
Genes (7): Flying, vibration sense, Skeleton x1, Plankton Eating x1, Swimming x1, Eyes x1, Gills x1
Description: In a surprise evolution the pre-finner learned it could use its large fins as wings. It would swim fast enough , then jump out of the water and glide for long distances to allow it to excape predators. its new vibration sense helped it be able to detect threats it needs to escape.
 
I'm pretty sure you won't be allowed that yet... It's Finns are rather small :p. But if you are, yay a continuation of my species ^^.
 
Spoiler Old Species :
Dibbler-Revolution : Splime
Evolved from: Dibbler-Ice
Genes (4): Crawling x1, Eating Dead Things x1, Water Retention x2
Description: Mutation has caused some of the Dibbler-Ice to lose their cold resistance, but gain water retention. The Dibller-Revolution is now reaching the shores.


Evolution Template:
Zibbler-21 : Splime
Species evolved from: Dibbler-Revolution
Gene added (max 2): Complex Stomach x1, Fangs x1
Gene removed (optional, max 2): none
Description (optional): The Zibbler-21 has evolved to have a complex stomach and fangs, which will hopefully increase the energy capability of the species, and add a slightly larger range in its diet.
 
Does the picture look actually influence creature characteristics? The Finner does look like it has large fins, relative to it's body size. Either that or the addition of the gene could be counted as developing specialized fins adapted to flight. Of course, the final interpretation is up to Daft.

I just thought of something- you should have left the spike and used it to dive into the water stabbing your prey :)

Nevermind, you're a plankton eater, not a predator! I'm thinking too much like my hunters!!
 
Omicephalion: The Farow
Evolved from: Cephalion
Genes (12): Plankton Eating x3, Swimming x2, Vibration Sense x1, Eyes x1, Pressure Resistance x1, Brain Power x1, Skeleton x1, Cartilage x1, Jaws x1
Description: The Cephalion had much potential but its larger brain and skeleton required much energy to support. The creature had to enlarge its ability to feed. Evolving a jaw which allows it to eat now meat along with its staple plankton diet. Also, the use of cartiladge helped save material on making bone for structual support where protection was not needed.

Carnivalion: The Farow
Evolved from: Cephalion
Genes (12): Plankton Eating x3, Swimming x2, Vibration Sense x1, Eyes x1, Pressure Resistance x1, Brain Power x1, Skeleton x1, Cartilage x1, Jaws x1
Description: The Omicephalion was on the right path but still was not quite ready to be a winning combination. The teeth grew an the jaws strengthened as it ripped animals apart. The Carnivalion became a fearsome predator in the open seas and oceans.

-Take away one plankton eating
-Jaws x2
-Flesh Eating x1
-Fangs x1
 
Just curious- isn't that live birth? Female sharks carry from 2 - 135 fertilized eggs inside their bodies until they hatch, which is also live birth.
See below

I think he means a pouch like a kangaroo - not physically inside the body just something to hold the eggs with the body to help protect them.
It's like a kangaroo pouch, only without the milk glands or some equivalent. Essentially, it's just a flap of skin.

I'm pretty sure you won't be allowed that yet... It's Finns are rather small :p. But if you are, yay a continuation of my species ^^.
It's probably just a glider for now, not a true flier.

Welcome to the game!

Carnivalion: The Farow
Evolved from: Cephalion
Genes (12): Plankton Eating x3, Swimming x2, Vibration Sense x1, Eyes x1, Pressure Resistance x1, Brain Power x1, Skeleton x1, Cartilage x1, Jaws x1
Description: The Omicephalion was on the right path but still was not quite ready to be a winning combination. The teeth grew an the jaws strengthened as it ripped animals apart. The Carnivalion became a fearsome predator in the open seas and oceans.

-Take away one plankton eating
-Jaws x2
-Flesh Eating x1
-Fangs x1
Even if you take away a gene, you can still only add two or three.
 
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