NESLife attempt #3

Excellent update: I love how the Behemoths look when they pop out of the water--just as I pictured them. :D

I'll probably continue with my branch until I've got my fully rounded out amphibian; then I'll move onto other things.

Behemoth: North King
Evolved from: Juggernaut
Genes (14): Plankton Eating x3, Plant Eating x1, Swimming x2, Crawling x1, Vibration Sense x1, Eyes x1, Cold Resistance x1, Large Size x1, Skeleton x1, Immune System x1, Gills x1
Description: A branch off of the Leviathan-Juggernaut path, the Behemoth was the first of its line to begin to eat plants as well as filtering plankton. This allowed it to gain more energy from different sources; in addition, it began to develop primitive crawling methods as some of its fins began to look more like limbs. Dwelling mostly in the colder waters of the sea, the Behemoth could still deter predators by its large size (and the fact that few predators lived there). In addition, if it was very quick, it could occasionally splash out of the water to nibble on a shoreline plant, though it would have to return soon, due to lack of lungs or water retention.

->

Goliath: North King
Evolved from: Behemoth
Gene added (max 2): Plant Eatingx1, Water Retentionx1
Gene removed (optional, max 2): Plankton Eatingx1
Description (optional): With a thickened, mucous lined skin, the Goliath was able to retain water like never before, and primitive lungs could take over from its gills on land. Its diet shifted more to eating plants, and its fins evolved fully into legs with webbed feet. It retained a massive tail, both for balance on land and efficient swimming at sea; with these new innovations, it became amphibian: slightly better at swimming than crawling, but still able to survive for long periods of time outside the water. As it was the largest land animal of its day, it didn't have to fear other creatures very much, and thus, was able to eat plants in peace.

* * * * * * * * *​

We continue our foray into interstellar life by looking, once again, at this bountiful and rich world, orbiting a normal star: Delta Panzerus.

*A view of a normal, yellow dwarf solar system; the camera tears through the ice comet cloud, avoiding many larger asteroids, and shoots forward, passing several gas giants and flitting through the rings as it comes to a halt on a blue and white world*

Our last adventure onto this world showed sea life growing more and more diverse, and land life struggling to evolve. Fast forward a few dozen millions of years, and we come into a new era: the Polaric. Plants now grow fairly thickly on the surface of this world, eaten by a variety of creatures, while the sea is practically exploding with new life.

The focus of our episode today is the increasingly complex Wavy line. This ancient ancestor of a massive group (seen in earlier programs *quick pan of a Wavy gently coursing through the water*) has seen many innovations and branches off of it, including what appear to be the closest thing to fish on this planet.

*cut to an underwater scene*

Interestingly enough, the Wavy species is still alive: a living fossil of sorts, as it is hundreds of millions of years old by now. Its simplicity is surprising to some: not that much more advanced than a worm. The innovations of a primitive backbone allowed it to swim much more effectively, and its fins were superior to any in the ocean. This allowed it a great amount of room, and though it is slowly being phased out of this world, it lives on in its descendants.

*shot of a Wavy being torn to pieces; the water fills with red, obscuring the camera somewhat, which moves to refocus on a Flying Fang*

This Wavy has managed to fall victim to one of its own: the Flying Fang. A fearsome predator, it has managed to use the fins that the Wavy introduced, and burst through the surface--*the Flying Fang sees a Blue Hunter, and darts away*--spreading wide the surfaces and remaining airborne. *the Fang wriggles furiously, propelling itself far from the predatory Hunter*

This Blue Hunter--a closely related species to the Wavy, being in the same Order--is deprived of its meal. Seeing the dead Wavy, it decides to feast on its distant cousin: Wavys and Slitherys are hard to catch, and this meal won't try to swim away.

The smell of blood drives away most other creatures, and the Hunter and its newfound feast descend into the abyss; finally, the depth is too deep, and the bones are nearly picked clean; the Hunter breaks off. It's still not full, so it looks around for another meal. Seeing one in the shadows of these depths, it goes to investigate...

*suddenly a massive creature bursts out of the gloom and heads directly at the camera*

...And dashes away. If there were more of its brothers around, the Blue Hunter might try attacking, but alone, it simply is not big enough to take on the Juggernaut.

*the camera breaks off of the Hunter to follow the larger creature*

The Juggernaut is probably the largest organism--certainly the largest animal--on Delta Panzerus. Its sheer size was an advantage: no one creature dares to attack this monster unless it has help. Lots of help. The Juggernaut can be considered a boring creature of sorts: mostly filter feeding and swimming along, invulnerable, but its brothers have started to take on a new niche.

*the water peels away off of the camera as it rushes towards the shallows*

This mother Behemoth has lain her eggs and guards them out of a vague parental instinct: only a few weeks, as the eggs hatch quickly. Now, they slowly stir: swollen and distorted, the creatures within them are awake now, and trying to get out.

It's too good to resist.

A Scuteryte arthropod, member of a different phylum, crawls through the shallows; followed by a herd of its own kind. Their usual prey are the dead, but this is just too good of a meal to resist.

*a crowd of small critters, snapping their pincers, come scuttling towards the hatchlings*

But the mother Behemoth will not walk away so quickly. She makes her own species' threat display: spitting out a jet of water as she disturbs the seafloor to make a cloud of obscuring mud. The spray of particles confuses the Scuterytes, and gives her hatchlings a little, precious time.

*the cloud of dust settles as the crawlers burst through it. The Behemoth attacks them by plowing up more mud with her long head and flinging them away, as well as by simply lying on them and crushing them with her massive weight, but some manage to get through*

The newly hatched babies make haste: only a little bigger than tadpoles, but these newborns have legs.

*some of the small animals are engulfed by the horde of scuttlers, but a couple make it on to the land, bursting through the wave and blinking at the sudden sunlight*

These are the Goliaths, babies of a new generation of species. The first full amphibians on this planet; they will grow into large land and sea creatures, eating plants when on land, and filtering plankton whenever they swim in the shallows. This dual ability means they can escape most predators... and means they may eventually become much, much more.

*a short shot of a massive, legged creature, looking something like a wet lizard as it plows through the plant life*
 
Flying Form: marauder68
Evolved from: Flying ang
Genes added: Flesh eating x1, Cartilage x1
Genes removed: plankton eating x1
Genes (14): Plankton Eating x2, Swimming x3, Vibration Sense x1, Eyes x1, Cold Resistance x1, Flying x2, Jaws x1, Flesh eating x2, cartilage x1
Description: the Flying fang gradualy evolved into the creature known as the flying form. It developed even more of a taste for meat and lost some dependence on plankton which works out well because meat gives more energy. It also developed a primitive skeleton which gives it more stability both swimming and in the air. Being still the fastest swimmer in the ocean combined with its flying ability to escape into the air means they can escape any other predator.

(I was going to add a skeleton!! Can only add so much in a turn though.)
For a flyer, a cartilige skeleton may be better (it's lighter, isn't it?)

Yes, but most of it has been water-based. I meant with the explosion of life on shore in recent millennia, there would be more Oxygen available in the air!
Most of the world's photosynthesis happens in watter.

I just realized that I have a bonus point. I'm adding it to my creature.

EDIT:
Excellent update: I love how the Behemoths look when they pop out of the water--just as I pictured them.
Like those big fish in the video clips I provided a while back?

I thought we were calling it Delta Panzerus.

Interesting to see my Scuterytes going for live food- I suppose they might be a particularly desperate clan. Nice story NK!
 
Hi Daft! Hope you don't mind me throwing a creature into the mix.

Early Seletran
Evolved From: Flying Fang
Genes (13): Plankton Eating x2, Swimming x3, Vibration Sense x1, Eyes x1, Cold Resistance x1, Flying x2, Flesh Eating x2, Swarm Hunting x1
Description: To reduce the energy requirements of gliding, the Seletran developed a smaller, thinner, highly elongated body with a simple digestive tract, filled with enzymes to break down flesh more effectively. The Seletran are poor individual hunters, but hundreds of the eel-like creatures pop out of (or into) the water at once, wrapping their coils around larger Flyers and Hunters, and leeching the blood out of them en masse.
 
Like those big fish in the video clips I provided a while back?

They were a definite influence. :D

I thought we were calling it Delta Panzerus.

I knew there was a name, but was too lazy to go back and find it. :p I suppose I can change it. :)

Interesting to see my Scuterytes going for live food- I suppose they might be a particularly desperate clan. Nice story NK!

I figured they'd go for a free meal. Almost free, anyway. ;) Thanks!
 
Prime Finner: Erez87
Evolved from: Pro-Finner
Genes (9): Skeleton x1, Plankton Eating x1, Swimming x2, Eyes x1, Gills x2, Planet Eating x2
Description: The Prime Finner lost much plankton fields to the Wavy family and had to find a new source of energy. It found it in plant life. And as one of the only swimming plant life eaters, it had almost no competition.


Prime Finner II : erez87
Evolved from: Prime Finner
Gene added (max 2): Jaw x1, Plant Eating x1
Description (optional): The Prime Finner continued to advance and become better. It begun eating plants better and soon also a Jaw begun to appear in it's mouth to help chew on more plants. This animal is extremely energy efficient. The jaws also gives this Finner the ability to eat harder plants.
 
From:
Shellster: NPC
Evolved from: Spikester
Genes (6): Drifting x1, Plankton Eating x2, Spikes x1, Shell x2
Description: The spikes of the Spikester were not enough defence against predators. The Shellster has a tough shell in addition to spikes, which gives it good protection against the predators of the time. While remaining a relatively simple creature, it is slow-growing, and the adults often get so heavy that they can hardly float or move at all.

-->

To:
Shellster Flutuan
Evolved from: Shellster
Gene added (max 2): Drifting x1, Plankton Eating x1
Gene removed (optional, max 2): none
Description (optional): To surive the increased competition the Shellster Flutuan improved its abilities to draw nutrients from the plankton it consumes and developed improved/increased glands to better control its bouyancy. It still grows slowly, but floats better than the Shellster.
 
LOL! thats what I copied from the stats :lol:

I'm a planet eating creature without knowing! HAHA time to kill all of ya!
 
Life as we Know it- Episode 221- A Greening Planet

Delta Panzerus- a rather interesting planet. Since the discovery of life here hundreds of millions of years ago, it has remained a wild planet. This is partly due to a large and well-established pro-nature movement which has adopted the pristine world to protect it from settlement- and partly due to the fact that its distant location from the hyperjump network has made colonization enormously unfeasible.

As a matter of fact, the only people who ever visit are extreme tourists and film crews.

Such as our own.

Our crew landed just inland of the green belt along the coast. Alongside rivers, lakes, and other various water bodies we could find the greenery expanding everywhere. The water's edge was packed with urchins, water-loving plantlike lifeforms. One of our crew found that they are also somewhat animal, after seeing one begin to crawl around the beach.

The animal life was made up almost exclusively of small, crawling creatures, none more than thirty centimetres across. The most common of these crawlers were the Gelurytes, Respirytes, and Surferdids. The first two are Scuteridae descendents of the Esturytes, which were some of the first colonists of land, while the latter is a more recent arrival.

The Surferdids are peaceful grazers, while the Scuteridae species are generalists. Gelurytes thrive in the coastal regions, eating washed-up corpses and various land plants, and bringing them back to their communal burrows. Their Respiryte bretheren are more active, and are fully specialized for life on land, their gills having evolved into lungs. Additionally, they have developed powerful claws on the ends of their legs, for use in digging their tunnel networks, and for fighting.

While the Surferdids are more efficient herbivores, the social and generalist Scuterids* such as Respirytes can easily force a lone Surferdid away from some choice vegetation.

Here we have a clan of twelve- that's fairly large for the species- advancing on a Surferdid consuming a large Luchen. They begin a threatening group display, making hissing noises by blowing air out of their lungs and waving their claws menacingly. The Surferdid waves its powerful claws, but it knows that it would not win a fight. It backs away, to look for food elsewhere- or perhaps to come back at a later time once the Respirytes have eaten their fill.

After feasting on the Luchen, the clan moves onwards. A Zeeboo, while poisonous, can be handled by the Respirytes' digestive systems- though not as well as the Surferdids, one of whom is tearing off a few extremities as I speak. This time, the Respirytes do not fight it- this Zeeboo has more than enough matter in it to feed all those present- and to survive it as well.

As the sun begins to set, the clan comes across a forest of primitive Leafy Land Trees. Here, there is no sand below, but a blanket of soil, built up from years of decaying leaves and other organic matter. One Respiryte attempts to reach up towards a branch, but fails. It crawls up the trunk, but cannot quite make it to the branch. It falls, and lands on its back with a cracking noise. Its legs kick wildly, and its bretheren move quickly to flip it back over.

The back of the small creature has a large closed fissure in it. Uneasily, it moves on, followed closely by the other Respirytes.

At the base of one tree, there is a hole. The small arthropodic animals file into it, and disappear from site. Another day of foraging will meet them in the morning.

Our crew also retires to our camp, going over the film and sending it away on our mobile hypertransmitter. There will be more to explore tomorrow.

*A term like 'Mammals', referring to the descendents of the Huhuwanapi los Terrios.
 
Old Species: Blue Hunter: cvlowe
Evolved from Purple hunter
Genes (13): Cartilage x1, Gills x1, Flesh eating x2, Swimming x2, Smelling x1, Vibration Sense x1, Fangs x1, Live Young x1, Complex Stomach x1, Pack Hunting x1, Cold resistance x1
Description: Only those Purple hunters that were better efficient at extracting nutrients from flesh really survived, especially in the lean times. this worked to weed out those who were not as efficient resulting in an improved flesh eating gene. With the development of cold resistance, however these predators found a rich feeding ground- and most importantly, less competition.

New Species:
Cyan Hunter: Splime
Evolved from: Blue Hunter
Genes added (max 2): Mass Reproduction x1, Complex Stomach x1
Genes removed (optional, max 2): None
Description (optional): Extra mutations have occurred in the Blue Hunter, to allow for more energy from the stomach, and more offspring in order to dominate the seas. After all, nothing can be worse than being faced with 5000 Cyan Hunters that are full of energy.

Not that I mind the competition...

But mass reproduction and live birth- just does not seem right!

(The animals I am modeling my Hunters off already have as much as 135 young at a time!)
 
That's OK, he might have numbers on his side, but the N&I Orange hunters have higher metabolism (gills), better efficiency (flesh eating) and can easily fight off those puny fangs with their jaws!

:devil:
 
Don't they already occupy a slightly different niche?
 
OK, the new charts have arrived (except for the Slimeotron one, that's Niklas' job.)
 
Dont suppose you could make them so that the lines don't kink? I know it will make them bigger, but i will give clearer lines..

(tis already amazing, but i can always request more! ;))
 
Dont suppose you could make them so that the lines don't kink? I know it will make them bigger, but i will give clearer lines..

(tis already amazing, but i can always request more! ;))

What do you mean by this exactly? Like, no excessive corners? I did that to keep the size low. Also, any bigger, and the images won't fit size-wize. The biggest one is about 30 KB off from breaking the limit.
 
I've changed my mind again. Different evolution:

Old Species: Dibbler: NPC
Evolved from: plankton!
Genes (2): Crawling x1, Eating Dead Things x1
Description: Has legs to move around on the sea floor, where it finds decaying dead things to eat.

New Species:
Dibbler MkII: Splime
Evolved From: Dibbler
Genes Added: Crawling x1, Complex Stomach x1
Genes Removed: None
Description: The ancient Dibbler still stuck around, and after its many evolutions went their own ways, the Dibbler still kept devloping mutations and surviving. This next evolution might just be the one that removes the rest of the Dibblers. The Dibbler MkII can get more energy with its complex stomach, and can crawl faster than ever before. In addition, the Dibbler MkII occupies the same niche as the Dibbler, so competition will be fierce.
 
Well the lines of evolution should be all aligned unless two evolutions (a branch) occurs.. Your lines kink up and down around larger pictures.. it would be more "scientific" were all the lines to be straight.
 
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