Abaddon
Deity
Oh, and Be more imaginitive with the names please! 

Well the lines of evolution should be all aligned unless two evolutions (a branch) occurs.. Your lines kink up and down around larger pictures.. it would be more "scientific" were all the lines to be straight.
Splime said:Oh, BTW, is there any reward to making those charts... *hint* *hint*
Abaddon said:fin/fang. I blame Daft's stats.. thats where i copied from (i think!)
Lord_Iggy said:@erez87- PLANET EATING?!?!?
erez87 said:LOL! thats what I copied from the stats
I'm a planet eating creature without knowing! HAHA time to kill all of ya!
For a flyer, a cartilige skeleton may be better (it's lighter, isn't it?)
OK, the new charts have arrived (except for the Slimeotron one, that's Niklas' job.)
Thats what I added this turn! I meant I was going to add a structure all along but couldnt the previous turn. And I dont know about the cartilage being lighter, birds have skeletons. But if thats how it works here, I took that suggestion.
Bird Skeletons are filled with hollows, making them very light and delicate. You'd need a few 'Lightweight Skeleton' genese.Thats what I added this turn! I meant I was going to add a structure all along but couldnt the previous turn. And I dont know about the cartilage being lighter, birds have skeletons. But if thats how it works here, I took that suggestion.
Wow, those are great!
Yay, now I can eat it and it will grow back!Tough Zeeboo : Fulton
Evolved From: Zeeboo
Genes Added (max 2): Water Retention x1, Hardy x1
Genes Removed (max 2): None
Description (Optional): Life on land was harder than the Zeeboo was expecting. However, it had made the first steps and survived where it could. There were fewer predators and more under exploited areas to live on land. However, the plants here played for keeps. Plants actively fought one another and the Zeeboo had to survive somehow. Keeping to the wet beaches wouldnt help, only by developing larger water reserves an d spreading further on land could the Zeeboo flourish.
The intense competition hardened the Zeeboo to life on land. The new tougher version could take the sort of punishment the environment and other life forms had to dish out. Eat half of it, break its stem, uproot it, and it could still survive.
If hardy isnt an acceptable gene, please replace it with some sort of regeneration, which is still in keeping with the intention. If that too is unacceptable, then please give it another level of water retention. Thank you.
Any plans to get some kind of Zerg thing going Dis?Birds have to deal with their historical legacy, and bird bones are very elaborately evolved structures. On the other hand cartilage lacks the rigidity to make large scale land animals out off, and would introduce alot of flex in the wings that you might not want for aerial acrobatics.
Moving on
Bloodcult: Disenfrancised
Evolved From: Threadcult
Genes Added: Hormonal Usurption x1, Spines x1
Genes Removed: Mass reproduction, Swimming ()
Description: A sidebranch of the 'Cult' line, the Bloodcult specialises in the parasitism of larger and faster animals. To break the harder integuments of new hosts the Bloodcult grows projecting spines out of its current host's mouthparts and frontal regions and then drives its host into a chemical rage and hunger causing it to savagely and suicidally attack any new hosts to parasite smells; driving in the projecting spines and starting the infestation anew. To coordinate this action a controlling ganglion develops within the host, and the freeswimming form is almost never seen.
Any plans to get some kind of Zerg thing going Dis?![]()
Lord_Iggy said:I think that Splime deserves a bonus for his work, maybe Nik too (though he's done much less so far).
Me too, but this is my dilemma I think the work of Splime is amazing and im really grateful for it, and theres Niklass contribution also. But I dont want people needing to do that to get an advantageStories are kinda another matter given the forum that were in.
Carnivalion: The Farow
Evolved from: Cephalion
Genes (12): Plankton Eating x2, Flesh Eating x1, Swimming x2, Vibration Sense x1, Eyes x1, Pressure Resistance x1, Brain Power x1, Skeleton x1, Cartilage x1, Jaws x2, Fangs x1
Description: The Omicephalion was on the right path but still was not quite ready to be a winning combination. Eating plankton and tiny baby animals was no longer the limit. The teeth grew and the jaws strengthened as it began to add more fresh meat to its diet.
@Dis, you know im going to keep ignoring your instruction to remove swimming ability, right? Im afraid I really don’t want to allow pure parasitical things with no ‘big’ parts to themI’d rather assume that all kinds of microscopic stuff already exists, but doesn’t get a mention in the stats. I don’t want to open the door to all kinds of tiny species that I wont be able to keep track of.
To coordinate this action a controlling ganglion develops within the host
Very nice Dis! I think i understand you now
Im still not exactly sure what a Ganglia isi didn't think it could be the basis for an animal, but i wont argue with you...