NESLife attempt #3

OK I changed the picture of the new species to include LittleBoot's evolution. Its hiding in the bottom right corner. Heres a link to the image in case anyone wants to see:

http://forums.civfanatics.com/uploads/23807/NLcritters24.jpg

@c&cciv3, Im very honoured by your avatar!

Tuughwurm : Abaddon
Evolved from: Leafworm
Genes (6): Digging x2, Water Retention x 2, Crawling x 1, Eating Dead Things x1
Genes Added (4): Digging x 1, Eating Dead Things x 1, Bristles x 1, Plating x 1

@Abaddon, Im cool with 'bristles' helping defence and sensing, but not movement. I think that should still depend on your 'crawling' etc. And is plating the same as 'exoskeleton' maybe?
 
squiroo
evolved from squinops.
+ bouncing*2 +water retention
A land mollusk that can be annoying.
And it bounces!
 
Oltic Scraper: Charles Li
Evolved form : Ol Scraper
New Genes (22): Vibration sencing x1 Plant eating x1 walkingx1
Genes(22) : Skeleton x1, Jaws x1, Plant Eating x5, Swimming x2, Eyes x1,Vibration Sencing, Water Retention x2, Crawling x2, Lungs x2, Walking x2, Spikes x1, Digging x1

That is all you need to know!
 
Spoiler :
Travalion: Grombar
Evolved from: Chrontrevalion
Genes (33): Complex Stomach x2, Flesh Eating x4, Swimming x1, Vibration Sense x2, Eyes x2, Brain Power x1, Skeleton x2, Cartilage x1, Jaws x2, Fangs x1, Communal Behaviour x3, Water Retention x3, Lungs x1, Walking x4, Climbing x1, Parenting Instinct x2, Large Eggs x1, Strength x1
Description: Staying power was the name of the game for the Travalion. With a good set of legs under it, its family close by and the senses it needed to hunt its food the Travalion was a tough nut to crack. Packs of Travalions would roam around the land following their food sources. Once the females laid their eggs the males would go out hunt and bring back food for the females that defended the babies. Once the young where old enough to move throughout the day they would get back on the trails looking for more game to hunt.

Glaciavalion
Genes Added (Max 3): Fur x1, Brain Power x1, Strength x1
Genes Removed (Max 3): None
Description: The weather was turning colder, food though more available this era than the one before was still hard to catch and competition between rival carnivores was as tough as ever. The Glaciavalion started to grow a fur type covering to help keep water off its skin and keep it warm even in colder winds, it was becoming smarter - more able to out think its prey or other hunters and keep its pack members alive and finally it became even tougher than the previous generations Travalion.
 
OOC:
Charles Li said:
Oltic Scraper: Charles Li
Evolved form : Ol Scraper
New Genes (22): Vibration sencing x1 Plant eating x1 walkingx1
Genes(22) : Skeleton x1, Jaws x1, Plant Eating x5, Swimming x2, Eyes x1,Vibration Sencing, Water Retention x2, Crawling x2, Lungs x2, Walking x2, Spikes x1, Digging x1

That is all you need to know!

Evolves to...

squiroo
evolved from squinops.
+ bouncing*2 +water retention
A land mollusk that can be annoying.
And it bounces!

Found the missing link.


In other news, when do you plan to update next, Daft?
 
Hmm, interesting stuff!

@squid1111, squinops eats plankton and there isnt any plankton on land :o Im afraid I cant use the evolution you posted. If its living on land, you'd need to change it to eat a different kind of food like plants/insects/flesh. Maybe evolving from tuxedohamm's 'Blue Eferscone' would be a better starting point, at least that can eat insects and can already survive on land for a while (though it can't move on land).

@Grombar, im thinking that there should be a 'fur' gene like the feathers, though im still not sure. Would it be OK if i added 'fur' instead of 'cold resistance'?

Charles Li said:
I can't see Pack Finner in the censes!??

Im afraid t got hit on the head by a space asteroid :( Check out Era 23, lots of things died :(

Crezth said:
In other news, when do you plan to update next, Daft?

I think a monday-tuesday-wednesday kinda day...
 
Good update Daft, I was unavailable when you asked your question. On Nutrient rich Slime, I am wondering if I can evolve it this turn, since you took it out last turn(much to my creatures unbenefit).

My reasoning is Reciprocal Altruism. In a post-apocalyptic world, the Mollusk was going to assist with repopulation in return for having organisms drawn to its habitat. But now that i can evolve more good stuff, like herbivorean traits, it makes more sense.

Pretty please?
 
Yeah we can go with Fur instead of Cold Resistance. I'll even edit my post so you don't forget when you get around to tossing everything in the stats and such.
 
Don't Step on That

A small herd of Saaranices smoothly walked along the plains of Central Heftonia. They came to a halt at a particularly thick group of ferns, and started to graze. One smaller Saaranix (around 1 meter tall) spotted a group of small crawlers encroaching on its plant. Somewhat clumsily, it began to stomp on them, and stab them with its claws. However, the tiny creatures continued to advance, much to the Saaranix' annoyance.

Suddenly, the grazing Scuterid felt a sharp pain in one of its belly joints. A stabbing, thn a growing feeling which was a strange combination of burning and numbness.

More of these inexplicable pains suddenly shot into the criture. It stamped in pain and fear, letting out a high-pitched shriek. Another Saaranix looked, to see the lower half of its herd-mate covered in tiny Terrarytes. Their claws were sharply inbedded into its joints, although many more simply bounced off its thick shell. However, the side of an animal facing the ground is generally the weakest point.

Making increasingly hoarse and scattered hells, the Saaranix fell to its knees. Poison was now quickly circulating through its system, its seven tiny hearts only helping to speed the inevitable. The poison of its distant cousins, the Terrarytes, was not particularly potent, but potency is unnecessary when one can deliver such a dosage.

Most of the small creatures (those who were not caught or crushed by the hard, moving joints) dropped off, and crawled away. The Saaranix felt only a buzzing pain, and a great, heavy fatigue. It slid the rest of the way to the ground, and its extended eyes slackened out of focus. The electrical signals in its brain faded, and went out.

The other Saaranices, now growing rather skittish, moved off to the far side of the fern patch. The Terrarytes resumed their grazing, while more new arrivals picked up the dead Saaranix, several of their crushed bretheren, and began to carry it back to their den. They would feed well, for some time.



@Daft- I imagine all land animals can make some sort of vocalization, in a simple two sound system (IE: Warning Noise/Calm Noise) but the vocalization gene makes it a much more complex form of communication (IE: Mating calls, more complex warnings, etc). Is this correct?

Hmm, I also just had an awesome idea for an evolution. And because of the faster updates, I can make it soon! Yay!
 
@Swissempire, im still not sure about that. In any case its nutrient-rich goo would be using up all the nutrients in its own body, and as a simple worm-like scavenger its not going to have a huge surplus. Id rather just say that all scavengers help plants by recycling stuff and producing useful waste products!

@Lord Iggy, nice story! :D

I imagine all land animals can make some sort of vocalization, in a simple two sound system (IE: Warning Noise/Calm Noise) but the vocalization gene makes it a much more complex form of communication (IE: Mating calls, more complex warnings, etc). Is this correct?

Yes, that is the way i see it! It would also help lots to have 'lungs', though i suppose sounds could be made lots of other ways.
 
@Daft- Wouldn't an animal that exudes nutrient-rich goo get eaten? Or at least licked a lot by larger animals?
 
@erez87, I have a problem with your Arrow Finner. I don't think the heat sense is going to work underwater - all it will pick up is the heat of the surrounding water. As far as I know, Infra Red travels through air but not denser things like water. I don't know of any sea animals that can sense other animals by heat. So,,, unless you say otherwise I'm going with electrical sense, as that seems to be in fashion these days, and I cant think of anything else to replace it.

Also, I've tried to draw it close to what you described, but its very frustrating to try to draw something to match a description. It ends up looking rubbish. I have to be creative with it. I really need to see that picture you talked about if you want it to look like that!

Lord Iggy said:
@Daft- Wouldn't an animal that exudes nutrient-rich goo get eaten? Or at least licked a lot by larger animals?

Yes I suppose so! Though I think swissempire's creature would be underground most of the time.

Luckymoose said:
Can we evolve superior p3n0rs to totally diss the other animals?

Anyone talking like that will be perminantly banned from this game :p
 
What about Sonar? (like Dolphins)
and can't squids or some other animals see others because of their heat in infra red? Or actually an animal that can see those dolphins thanks to something about light (maybe not infra.. maybe light polarity something like that..)

Oh, and when is update :(?


And about looks, it's suppose to look bad right now, it just started reshaping itself.
In the NES ideas there if the picture of a Raio - thats my aim...
 
Infra-red is used exclusively by land animals. I think that the wavelengths get absorbed quite quickly in water, though I'm not sure. Sonar would work excellently, however.
 
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