Benin (Dahomey)/Benin (Nigeria) 16
Creek/Muskogee/Other SE NA 13
Gauls/Britons 9 (8+1) - And how many other ancient civilizations have spawned Cultural elements that include both clothing design and comic books?
Georgians 11
Haida/Tlingit/Other PNW NA 14
Maori/Other Polynesians 3 (6 - 3) - for reasons given several times before.
A comment on the commentary in the thread, if I may. For at least three iterations of the game now, Civ has used a deeply flawed model that allows the gamer to play not a Civilization, but a thin, single-dimensional Slice of a Civilization, with at most a couple (Okay, in Civ IV up to 3: whoopee) of the leaders that made that civilization. So we get an England/Britain that is naval-oriented and ignore all the pre-17th century England/Britain that was not. We get a Tundra-Religious Russia despite the fact that o major Russian city was founded on Tundra except possibly Arkhangel'sk and Murmansk, and then only because there were no other International port sites available - and, of course, that for a large chunk of the 20th century Russia was officially Anti-Religious! And, of course, we frequently get only a Slice of the Leader: a T. Roosevelt that focuses on his Foreign Policy and ignores his extensive Anti-Monopoly Capitalism reforms of the US Socio-economic systems - and a Bismarck who likewise focused on external rather than (arguably longer-lasting) Domestic concerns.
Specially, it means I have to figuratively Hold My Nose while I vote for/against a 'Civilization' in these lists known that in reality, I am only voting on some aspect of the cv that can be depicted as the game insists on depicting them now: by ignoring large segments of the civilization's development and particular traits, because the game only has room for a thin slice.