1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

New Beta Version - April 20th (4-20)

Discussion in 'Community Patch Project' started by Gazebo, Apr 20, 2019.

Tags:
  1. arthurF

    arthurF Chieftain

    Joined:
    May 31, 2017
    Messages:
    119
    Ah ok. Thanks, G. Anyone know a way to stop this behavior?
     
  2. Txurce

    Txurce Warlord

    Joined:
    Jan 4, 2002
    Messages:
    8,174
    Location:
    Venice, California
    Stop, no. Fix when it happens? Check what programs are running, and shut down Steam.
     
    Erikose and vyyt like this.
  3. Gazebo

    Gazebo Lord of the Community Patch

    Joined:
    Sep 26, 2010
    Messages:
    17,139
    Location:
    Aquidneck Island
  4. JamesNinelives

    JamesNinelives Chieftain

    Joined:
    Mar 16, 2019
    Messages:
    65
    Gender:
    Male
    Location:
    Australia
    Gazebo tsundere comfirmed :).
     
    vyyt likes this.
  5. Voker57

    Voker57 Chieftain

    Joined:
    Nov 21, 2016
    Messages:
    173
    Location:
    Finland
    It was pushed before, but current VP git commit does not include the changes to source code, that's why I'm asking to clarify. So, changes are present in DLL but source code was not updated?
     
  6. BiteInTheMark

    BiteInTheMark Chieftain

    Joined:
    Aug 23, 2016
    Messages:
    1,423
    Gender:
    Male
    Location:
    Germany
    Want to mention now something for balance and not technically. :)
    The happiness system is still a bit weird for me and heres something I didnt really understand. As example, my capital have a size of 46, a total happiness of 43 and unhappiness of 17.
    The interface for empire wide unhappiness shows me, that I have 1 unhappiness, but nothing is listed below the unhappiness standard sentence. It probably comes from WW, cause I have 1 WW unhappiness in my capital, but the war is long ago, 43 turns.
    It also seems the maximum unhappiness of my capital is 17, cause I have 1 unhappiness by WW, 14 by specialists and 2 by distress, distress says, it goes up to 2 unhappiness and all other yield based unhappiness is capped at 0.
    An other city has unhappiness caps of 0/1/1/3, and this way I get only 5 instead of 21 unhappiness. Is this really intended?
    This makes Public Works really senseless, cause it wouldnt reduce any unhappiness, the caps are always smaller than my potential unhappiness. I also want to mention, that spending 1k production in an industrial age city to reduce the needs from 250% to 240% is in no relation to the cost you have to pay. High unhappiness occurs in cities with bad infrastructure, but why should you invest such amounts of hammers to reduce only a "relative" small amount of the modifier, if you can also build infrastructure which help with unhappiness AND generate benefits?

    Second point:
    I like to use internal trade routes to push infrastructure and size of my cities. So I was very happy to see internal trade routes buffed with those instant yields from buildings. But I have to say honestly, those yields are TOO HUGE.
    Even with a 25% buff from statecraft you are able to generate only 20 production per turn with an internal trade route in modern era. If you finish it, you get 750 production, within 25 turns, thats 30 production per turn.
    You get close the same amount of yields by ITR as you get by the ottoman UA. (500 food + 750 production VS. 750 gold + 750 culture)
    Those ITR modifiers feel really awful, if buildings you will probably build anyway, give you an yield increase of +100-150% VS. policies which give +25-33% or a level 3 tenet with +200%.

    I would take away the instant yields and simply increase the base yields by 25-40%. I think Gazebo will say, this could make ITR too strong in combination with trade route modifiers, especially Order tenet. But keep in mind how late the strong modifiers (Protectionismn, Iron Curtain) come, and which impact they will have that late in the game.

    EDIT: Very strange AI behavior: I entered atomic era and immidiatly got 5 denouncements from 6 AIs (the 6th is my vassal). Even my all time friend denounced me, we had short before a defensive pact and never any conflict.
     
    Last edited: Apr 27, 2019
  7. randomnub

    randomnub Chieftain

    Joined:
    Apr 1, 2017
    Messages:
    419
    Gender:
    Male
    Open Steam, check under Civ 5 Properties and change the game path in the Launch Options. For me the line to add was "C:\Steam\steamapps\common\Sid Meier's Civilization V\CivilizationV_DX11.exe" %command%
    Spoiler :

    fulauncher.png
     
  8. psparky

    psparky Chieftain

    Joined:
    Feb 24, 2011
    Messages:
    372
    Gender:
    Male
    That's excellent and much simpler than mucking about with the beta settings or whatever.:thumbsup:

    I'll just mention I had to add \Program Files (x86) to the start of the path.
     
  9. Conqueror Worm

    Conqueror Worm Chieftain

    Joined:
    Jan 22, 2006
    Messages:
    238
    I have about two or three happiness more than unhappiness, with four small cities in the early game. When I get a new tech, be it trade, calendar, or military theory, my unhappiness suddenly jumps to 5 or so more than my happiness and sends all my cities into instant famine. When I reloaded and changed my tech from trade to calendar just one turn before I was to get trade, I had no such unhappiness leap. That is, until about 25 turns later when I got calendar and my unhappiness suddenly shot up again. Yet when I reloaded and changed my tech from calendar to military theory just one turn before I was to get calendar, there was no unhappiness leap once again. That is, until about 25 turns later I got military theory, then the leap again. It seems that whenever I get a new tech, I get a huge jump in unhappiness. Can someone please explain?
     
    Last edited: Apr 28, 2019
  10. Jarru

    Jarru Chieftain

    Joined:
    Mar 10, 2006
    Messages:
    48
    Gustavus got super confused about int politics and started a civil war :p
    Vox Populi (4-20-1)
    Spoiler :
     
    Maxxim69 and Arthur Jama like this.
  11. JamesNinelives

    JamesNinelives Chieftain

    Joined:
    Mar 16, 2019
    Messages:
    65
    Gender:
    Male
    Location:
    Australia
    Twice in the same turn even lol.

    Don't have a lot of feedback for this patch yet myself. Mostly things have just been fine :).
     
  12. Omen of Peace

    Omen of Peace Chieftain

    Joined:
    Mar 22, 2018
    Messages:
    208
    Gender:
    Male
    Cruisers still appear to have range 2 for me - anyone else see this?
     
  13. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    860
    2 range for me. I use ENW
    Do u?
     
    Arthur Jama likes this.
  14. ryanmusante

    ryanmusante Regular Supporter

    Joined:
    Jan 4, 2018
    Messages:
    918
    Yes, but qt is wonderful in some cases!
    https://github.com/gort818/qtwebflix
     
  15. ofmiciv5

    ofmiciv5 Chieftain

    Joined:
    Feb 25, 2013
    Messages:
    172
    very helpful but you forgot to add the full path. anyway, glad to see i won't have this CUTIE (qt..) on the background. literally pain in the ass.
     
    vyyt likes this.
  16. Gazebo

    Gazebo Lord of the Community Patch

    Joined:
    Sep 26, 2010
    Messages:
    17,139
    Location:
    Aquidneck Island
    Erikose and JamesNinelives like this.
  17. Omen of Peace

    Omen of Peace Chieftain

    Joined:
    Mar 22, 2018
    Messages:
    208
    Gender:
    Male
    No, I don't. None of the mods I use should change cruiser range.
     
  18. Txurce

    Txurce Warlord

    Joined:
    Jan 4, 2002
    Messages:
    8,174
    Location:
    Venice, California
    Cruisers still shoot 2. Doesn't sound like the hot fix above changes that, but...
     
  19. Rekk

    Rekk Chieftain

    Joined:
    Dec 9, 2017
    Messages:
    859
    Someone who has experienced the cruiser range bug should write a bug report, as should be the case for all bugs.
     
  20. Gazebo

    Gazebo Lord of the Community Patch

    Joined:
    Sep 26, 2010
    Messages:
    17,139
    Location:
    Aquidneck Island
    Cruiser was a merge error. Should be fixed now. Won’t affect existing units.
     
    JamesNinelives and Maxxim69 like this.

Share This Page