ElliotS
Warmonger
Sorry, but this sounds more like a buff to warmonger play. More units to kill = more yields by authority or Abilities.
If you really think there is no amount of units or unit production that can make war impossible, you're crazy. If we're agreed that there is some amount that makes war impossible, it should be a logical conclusion that there is a balanced middle ground where war is difficult, but possible.
Obviously there are other factors like free XP and bonus XP, as well as more general bonuses that can make AIs harder to deal with.