New Civ 4:BTS Interview with Mantzaris on IGN!

I bet they're going to call them the Native Americans, but I would have preferred it if they named them Indians instead. Sitting Bull of the Indian Empire, with a flag that had a big, bold "©" on it. :D

Asoka and Gandhi might object :mischief:
 
Yeah, I suppose you're right. Whatever PC (political correctness, not personal computer!) crap they always put in the game, like the civilopedia entry on liberalism, in this case it makes sense. It's too easy to get India and the American tribes confused.

Is Portugal's UU the only naval one in the game now? Perhaps it will let you take settlers across early! (That is, it replaces a caravel but allows settlers onboard.) If so, I'd definitely want to play as that civ. They were perhaps the most underrated civilization of Civ 3.
 
mrbee (if you're reading), can you answer something that has been bugging quite a few people for a little while now?

Is it "Sitting Bull of the American Indian empire" or "Sitting Bull of the Sioux empire"?

I dare say the answer to that will either end the discussion or start 10 more...
 
Looks awesome. I'm looking forward to trying the Civ in Space scenario.

Any guesses as to how long it'll take spaceships to reach Alpha Centauri? According to Wikipedia it's 4.37 light-years away, so that could take quite a few years by spaceship.
At Warp 5 that's only 12 days. :)
 
Is Portugal's UU the only naval one in the game now? Perhaps it will let you take settlers across early! (That is, it replaces a caravel but allows settlers onboard.) If so, I'd definitely want to play as that civ. They were perhaps the most underrated civilization of Civ 3.
What if Civs finally get two UU's each? Oh, speculation!
 
What if Civs finally get two UU's each? Oh, speculation!

You mean 1 Land UU and 1 Sea UU per Civ? Maybe but only if they renovate the Navel Units by adding more of them and counters like the current land unit have. Currently at sea it generally the Unit with the most strength wins. Who knows...
 
You mean 1 Land UU and 1 Sea UU per Civ? Maybe but only if they renovate the Navel Units by adding more of them and counters like the current land unit have. Currently at sea it generally the Unit with the most strength wins. Who knows...
Actually, thinking about it, giving all Civs 2 UU's sounds boring. The game will become over-saturated with Unique Units, the player won't feel their uniqueness anymore.

1 Ground 1 Naval doesn't sound good either, even if the sea had the same combat complexity as land. There's no terrain advantage to speak of, and it will all boil down to the same thing: each side has counters for everything, the one with more ships win.
 
Actually, thinking about it, giving all Civs 2 UU's sounds boring. The game will become over-saturated with Unique Units, the player won't feel their uniqueness anymore.
I disagree, it gives more uniqueness to a particular civ... at the moment all civs fell the samey.
 
Is Portugal's UU the only naval one in the game now? Perhaps it will let you take settlers across early! (That is, it replaces a caravel but allows settlers onboard.) If so, I'd definitely want to play as that civ. They were perhaps the most underrated civilization of Civ 3.

Yes, they were.... Bad leader choice, confliting traits and a UU that became obsolete with the next tech :confused: ....

But Civ IV Portugal UU is going to be the only naval UU, I better hope it is a damn good one ( add bombard to your list, for an example). If not, Civ III spectra again...
 
What about one land and one other for that sake? (like settler, worker, missionary, sea, air or whatever) but Generally, I'd much rather see a Unique national wonder for each civ, quite easy to find for every civ, you can give them much diverse effects and it would be an addition, not a doubling. Or else, they could add a unique ability, make it flanking III promotion for the Mongols, thermae unique building for the Romans, Super Caste-Civic for india, the Sphinx for Egypt, etc. you know something unique for every civ that doesn't have to fall in the same category. That way you can add second uniques but you don't have to invent one for some civs (2uu for inca? you'd be hardpressed, but you can easily give them a bonus to roads, mountains or whatever...)

But I will not mourn if they add neither (which is probable).

mick
 
Unique National Wonders would be cool. The Incans could have something that allows them to make use of the mountains or surviving in hostile territory. For the Mongols, I'd go for extra first strikes for mounted units (or have Withdrawl III give a first strike bonus). The Aztecs could have an enslave type of ability, etc. Nice :)
 
Hey! I've been working on this idea since January! (Unique NW's)

About two UU's per civ: it will be very hard to find a good naval and land UU for each civ. What in the world would be the Mongol or Zulu ship?!
 
Hey! I've been working on this idea since January! (Unique NW's)

About two UU's per civ: it will be very hard to find a good naval and land UU for each civ. What in the world would be the Mongol or Zulu ship?!

ive had that for ages

yes molgols used ships but aren't famous for it
 
Asoka and Gandhi might object
I rather think indian people refer to their country as Baratha.

Sioux comes from Nadowessioux which mean snakes. It is the name given by rival tribes for this tribal confederation to french explorers when they were introduced. that said you can allways consider Hunkpapas or Lakotas be a civilization on its own but ...
 
I mean, if we had to break down a country's total spending into only four categories for which three of them are things as broad and generalized as gold, culture and science, the fourth category is not going to be espionage.

I totally agree. Its a bit much. Surely other things are more important to a national budget then freaking espionage. And can you imagine a government releasing its future budget and saying "Well, we're raising our espionage spending to 30% of our total budget. That means you'll be paying higher taxes, and we're cutting education spending by 10%."

Seriously?

But, I am also willing to bet that they thought about other sliders and thought that it wouldnt be fun. A health slider would make sense, but would that be fun? Not really.

I think they should have just beefed up spy options in both the unit (or add new spy units) and in a building.

And Great spies...what a joke. Great diplomats, great politicans, great explorers...those would have been better served I think. Can the average person REALLY name off names of "great" spies in history? I really dont think so.

All the spy stuff is WAY over the top. There is just no way I believe that someone classified as a great spy comes close to equaling the influence of a great scientist, general, musician, or prophet.
 
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