seasnake
Conquistador
And wait ...
I wonder what the name of my 5th Great Spy will be when playing the Incas... coming up with historical names for these units will be interesting.
First, what I have a problem with: I think they actually went from under-representing spies and espionage to OVER-representing them... this extra commerce slider is really iffy to me. There's so many other things that could potentially make more sense as a commerce slider than espionage. And Great Spies? There's already a number of other great people like Great Statesmen and Great Explorers that, to me, take priority.
They nerfed Cavalry! (sort of)
For instance, the Cuirassier is a new mounted unit that takes the place of the old Cavalry unit in the technology tree. We pushed Cavalry back to require rifling, thus extending the age of the musket and making the beeline to Military tradition less of a dominant strategy.
If it's like GalCiv2 closely, the more money you divert to intelligence, the more general the info you get about their civs without actually spying it out with a unit. Like what techs do they actually have, not just what they're willing to trade.
You can predict what they'll have though because the AI tech paths are so predictable. With OB and a chariot you should be able to find out all you need to know to attack well. I think espionage will have to deliver more than this knowledge to make it worth spending commerce or specialist value on.
OB= order of battle from the Military advisor?
Ah, but you mostly need open borders for a chariot to spy info!!!
I think if they take away some of the free info you get now and make you pay for it in gold, that will increase the value of espionage. Info like the ranking statistics and knowledge of 3rd party relations should have to be bought.
Again if its like GalCiv2, you'll get a generic spy unit for every x commerce, and the spy can be planted in a city (like a civ3 spy mission), or sabotage production partially, or housed in one of your cities as a counterspy, staying until its neutralized by an enemy spy.
I'm trying to figure out if you were joking about OB being order of battle and then you make reference to the necessity of "open borders" in the second line...
I think, again, that this espionage system is too much. Spies needed some more love, but IMO, giving them a commerce slider was a bit too much love. You've got three commerces now... gold, science and culture totally 100% of your available commerce. Now you add in espionage? And you won't be able to just use 10% effectively... it's clear you have to pass certain "thresholds" to get the benefits... but why just espionage? I mean, if we're sort of breaking this down into a civ's basic budget, why not health? Why not happiness or military (give XP)? I mean, if we had to break down a country's total spending into only four categories for which three of them are things as broad and generalized as gold, culture and science, the fourth category is not going to be espionage.
So it seems to me that if the beef up espionage to justify its place as a commerce, it will overpowered and just silly. If they don't, it will be useless... either way I think it's a mistake.
I think, again, that this espionage system is too much. Spies needed some more love, but IMO, giving them a commerce slider was a bit too much love. You've got three commerces now... gold, science and culture totally 100% of your available commerce. Now you add in espionage? And you won't be able to just use 10% effectively... it's clear you have to pass certain "thresholds" to get the benefits... but why just espionage? I mean, if we're sort of breaking this down into a civ's basic budget, why not health? Why not happiness or military (give XP)? I mean, if we had to break down a country's total spending into only four categories for which three of them are things as broad and generalized as gold, culture and science, the fourth category is not going to be espionage.
So it seems to me that if the beef up espionage to justify its place as a commerce, it will overpowered and just silly. If they don't, it will be useless... either way I think it's a mistake.
Having the fourth slider being espionage is clearly unrealistic, but from a gameplay point of view it can be really wise.
If the espionage is made in a way that you can use espionage as a soft tactic to fight your enemies with covert actions, gameplay wise it will add a lot to gameplay.So it can be unrealistic (well too much!) but better than having an espionage which is more realistic but not fun to use IMO.
I would rather have Great statesmen over great spies. They could have increased diplomatic points
I am really interested in the spies and what the great spies will do. Notice in the interview it says something about "spreading propaganda."
What do you guys think that will be? Will you be able to incite revolutions? Spread propaganda for diplomacy reasons? Get the opponent to change their civics? What will it be...?
Having the fourth slider being espionage is clearly unrealistic
I mean, if we're sort of breaking this down into a civ's basic budget, why not health? Why not happiness or military (give XP)?
I mean, if we had to break down a country's total spending into only four categories for which three of them are things as broad and generalized as gold, culture and science, the fourth category is not going to be espionage.
And Great Spies? There's already a number of other great people like Great Statesmen and Great Explorers that, to me, take priority.
I don't really care a whole lot about new civs and leaders, but those are always a nice addition if they're properly balanced.
Agreed. It does feel a little strange having an espionage slider in a civ game though, but that's because they have never done it this way before. It's also about having both ways of doing it: making units and diverting commerce to espionage. It's very different and unconventional for the Civ series.Hyoga said:Is it? How much money do you think the CIA, the FBI, the KGB, and the SIS get? I can guarantee you that they are a major part of government spending, not a minor.
I think it’s perfectly realistic to have espionage be so prominent, because the truly successful nations of the world really give a lot of attention to it.