Elite Quattromasters Challenge Updated Mar 16, 2008 The Elite Quattromasters Challenge takes the Quattromasters Challenge to new levels. [pun intended ] First, we have eliminated some of the easier ways to achieve victory at the higher levels. Second, we rank the Elite Quattromasters by Difficulty level. In order to achieve your Elite Quattromasters status for a given level of difficulty, you must complete all the requirements at that level or higher. Only the best of the best will ever complete all the requirements at Deity to become Deity Elite Quattromasters. Like the original Quattromasters Challenge, the Elite Quattromasters Challenge will have 6 Events. There are also Divisions for "Vanilla+Warlords" and "All Expansions". (Note: The Elite QM does not replace the original QM Challenge. The Original Quattromaster Challenge continues as before for as long as there is interest.) Events: Machiavelli - Submit a victory for each Victory Condition Map Quest - Submit a victory on all Map Types (Duel Map Size is excluded) Rock of Ages - Submit a victory started in each Era. (replaces Inferno for Elite QM) Tempi Trophy - Submit a victory using each Speed League of Nations - Submit a victory with each of the Civilizations. (Inca is excluded) Gauntlet - Submit a victory for either a Major or a Minor Gauntlet. Rule changes: Huayna Capac of the Inca has been retired for purposes of the Elite Quattromasters. No games played as Huayna Capac will be considered. Duel sized maps are also not considered. Only Ancient Era starts will be considered. (Excepting the Rock of Ages.) Only Gauntlets with setting capatible with the above restrictions are considered. QScores are calculated similar to the original Quattromasters Challenge with the following differences: Only Base, or Raw, QScore is used (adjustors used in QM do not apply). Only games eligible for the EQM are used in calculation the QScore calculation. A "Phantom Date" is applied to compensate for sample data too small to calculate a good average date. In addition, the weighting of the Overall Score has been changed to be as shown below: Overall Event Weightings: Code: [B][U]Event[/U][/B] [B][U]Weighting[/U][/B] Machiavelli 17% Map Quest 17% Rock of Ages 17% Tempi Trophy 17% League of Nations 17% Gauntlet 15% Graphics by Mistfit.