One thing i'm curious about. If meteorite showers add iron. Are they going to reduce the amount of iron that spawns naturally? Or are we just going to have much more iron on the map going forward
I think if they give a one time yield of iron (maybe randomly between 20 and 40 or something) then it can still be fairly done. This was a normal supply is needed, but others can still access iron units as desired.
Are you sure about that? I'm positive I read about the Aztecs keeping bees.Fun Fact: Bees were not native to the Americas, they were imported by Europeans.
Bamboo has a gazillion different uses--but it's also so prolific that it's an invasive weed in much of the US.Bamboo please with Vietnam.
Beeswax or tallow, but the beeswax smoked considerably less, making them highly desirable.Plantation is a good gues i think. Honey means also wax. It was really luxury during middle ages because candles were made from bee wax.
Create a deep enough pool of honey and maybe the meteorite will just sink into it.Honey is one of the most concentrated sources of Food Value available naturally. It also has medicinal/antiseptic qualities, and was recommended for treatment of wounds since at least Classical times.
And, of course, honey can be fermented into Mead, so the Resource potentially could have Amenity, Food, Scientific, and Health (anti-Plague?) benefits.
About the only thing it cannot do is stop meteorites . . .
Honey is one of the most concentrated sources of Food Value available naturally. It also has medicinal/antiseptic qualities, and was recommended for treatment of wounds since at least Classical times.
And, of course, honey can be fermented into Mead, so the Resource potentially could have Amenity, Food, Scientific, and Health (anti-Plague?) benefits.
About the only thing it cannot do is stop meteorites . . .
Are you sure about that. I'm positive I read about the Aztecs keeping bees.
Beekeeping—providing a safe residence for bees in order to exploit them—is an ancient technology in both the Old and New Worlds. The oldest known Old World beehives are from Tel Rehov, in what is today Israel, about 900 B.C.E.; the oldest known in the Americas is from the Late Preclassic or Protoclassic period Maya site of Nakum, in the Yucatán peninsula of Mexico, between 300 B.C.E.–200/250 C.E.
You are correct. The notion that bees didn't arrive in the Americas until European colonists was disproven a little while ago:
https://ucanr.edu/blogs/blogcore/postdetail.cfm?postnum=1544
Additionally, you are spot on about pre-Columbian use of honey.
The screenshot has a counter/bucket attached to Renown so whether it's kills or something else, I'm really curious what happens when that bucket gets filled.
I'd assume it was Camps since it comes from beehives which are made by animals and you learn to deal with animals at animal husbandry.
If not that I'd go with plantation because it looks like it will be a new luxury and so far farms haven't been able to be built on one yet. .
I can see it now. Georgian soothsayers are walking around my empire, throwing meteors down onto my cities and chanting: “Hear me and rejoice! You have had the privilege of being saved by the Great Queen. You may think this is suffering. No... it is salvation. The universal scales tip toward balance because of your sacrifice. Smile... for even in death, you have become children of Tamar.”
I imagine some rough grumpy hunter with rifle coming out of his tent at dawn, knowing the challenges of the day. He must go out there and hunt, because otherwise this would be third day without any honey to feed his family. But will he return safely? Would this not be the day he finally falls to the aggresive and territorial bees that took much better hunters than him?
Biggest thing I’d say is pantheons. Another plantation will add your power that pantheon has, and further weakens others. Second biggest is base yields of improvements and how they change over the tech tree.Since all the improvements are functionally identical... what difference does it make?![]()
I wish they split plantations into food and non-food plantations; because I don't know why Feudalism and Scientific Theory give you more food for your silk, cotton and dyes (and even tobacco?). I know it's fore balance but I'm don't want to eat fabric! And I don't think the others are cotton candy or food colouring either.Biggest thing I’d say is pantheons. Another plantation will add your power that pantheon has, and further weakens others. Second biggest is base yields of improvements and how they change over the tech tree.
Silk worms are a delicacy in East Asia, especially Korea. They import them from China.I don't know why Feudalism and Scientific Theory give you more food for your silk
View attachment 555527
More images! Seems to be the same as the first one but a bit closer off to the bottom left at 2:36.
This is the image where it really looks like corn. You can see the yellow cobs, and they even seem to have the tendril-like flowers on top.View attachment 555527
More images! Seems to be the same as the first one but a bit closer off to the bottom left at 2:36.