Zack
99% hot gas
Game Description:
- 43 players (hopefully).
- 48 hour Days, 24 hour Nights.
- Investigations, and nearly all other abilities/items, are not 100% effective.
- Write-ups will include images, music, and words.
- No pure vanilla roles.
- Each role in the game is a character from the A Song of Ice and Fire series by George R.R. Martin, from roughly the time period of around the end of the first book to the beginning of the second.
- Just like real life and the series, there is no "innocent" and "mafia", and the like. Shades of grey.
- A decision system that opens the possibility to dynamic victory conditions and faction alliances... and even factions themselves.
- An alignment system ranging from "Lawful Good" to "Chaotic Evil", and everything in between.
- A range of victory levels from "Total Victory" to "Total Defeat".
- When a player dies, their role, faction, alignment, and allegiance are revealed.
Factions:
- There are a bunch of factions, similar to TheForestAuro's It's a Long Story game in that sense.
- Each faction has a leader and faction ability.
- You do not know your fellow faction members at the beginning of the game.
- Everyone belongs to a faction.
- Factions vary in size.
- Factions are organized by region in Westeros.
- Generally speaking, faction members typically have similar goals, but each character's victory conditions are different.
- Some factions begin the game allied with other factions; these are subject to change, and new alliances can be formed and broken.
- Factions which devote their allegiance to the same person are automatically allied.