Omen
(Requires Mysticism)
(Obsolete with Astronomy)
Star gazers have informed us of mysterious events in the night sky! What should we do about it?
-It is a sign of calamity to come. Make preparations for the impending disaster. (Granaries automatically are at 100%

, -10%

in cities with Granary, for 10 turns)
-It is a sign of good fortune! Throw a celebration and make merry! (+100

in capital)
-The masses will be worried. Take advantage of their fear. (-25% war

for 15 turns)
==========
Discovery with a Price
(Requires Medicine)
Medical researchers have developed a drug that can significantly reduce the frequency of smallpox, but it carries the risk of deadly side effects.
-Legalize the drug. (+1

in all cities, 5% chance of -1 pop. in each city)
-Do not legalize the drug. (+1

in all cities for 1 turn)
==========
Recreational Drugs
(Requires Scientific Method)
(Requires Liberalism)
People have gathered to petition you to legalize recreational drugs.
-Legalize the drugs. (+1

, +1

, +10%

in all cities)
-Keep the drugs illegal. (-10%

, +20%

in all cities)
==========
Logic Bomb
(Requires Computers)
Scientists have developed a device that, if used by our enemy, could cause catastrophic failures in whatever system uses it.
-Sell it to (civilization) in secret. (+200

, 50% chance of -2 relations with (civilization))
-Secretly leave it in (civilization). Observe what they do with it. (+250

against (civ), 25% chance of -2 relations with (civ))
-No, we don't need this trouble. (+(varying number)

in capital)