MaXimillionZero
Warlord
- Joined
- Sep 26, 2010
- Messages
- 205
Tar pits can currently be improved with the fossil digging improvement, will that be going away?
No, you choose which you want. Do you need fossils or production.
Do fossils build anything or provide any benefit yet?
Is it intended that Mushroom Gatherers require slash and burn ?
I think this may have been mentioned before. But yeah, mushrooms should NOT require the removal of the forest! !!
@Hydro: is this a task for you or DH? Or should I go in and tweak that little setting on that?
@Hydro: is this a task for you or DH? Or should I go in and tweak that little setting on that?
Why would swamp be available on Permafrost?
And Mangrove can really dominate a coastal marsh/hill area. But jungles can't have marsh land?
Just curious.
JosEPh
I don't see why Jungle and Bamboo can't also be on marsh, there are plenty of RW examples of this.
I don't think Swamp should be able to exist on "Permafrost" (or Tundra if its renamed) The ground is frozen nearly year-round, (ie permanently frosted/frozen.) It doesnt not mean it can't become boggy, but to me (probably because of the graphics used) the swamp feature put the idea of a more southernly type of swamp in my mind. Where as "Bog" as in "Peat Bog" makes me thing of northernly cold ones. So, I'd drop swamp from "Permafrost" and allow peat bog on "Permafrost".
For the same reasons as above, Oasis on hills looks odd, and the water surfacing tends to occur in a low spot that the ground water escapes from. Although I never understood why an oasis can't be coastal or riverside, is that still disabled?
Why can't flood plains be on... plains?, or muddy or marshes? That tends to be exactly what they are.
You don't have the various rock out crops on this list, are those handled just by the post map script?