Are you using any mods? If in doubt about this being a bug or not, report it to GitHub!I have seen already two great profets with no assigned religion wandering around aimlessly. Have never seen this before in previous versions. Anyone else seen this?
No it's not.I'm sure it's been said somewhere before but I am not a forum sleuth;
We've removed exp on tile reveal for recon units?
Literally the only reason I ever installed VP. The rest has been sweet, sweet icing on that optimized movement cake. Civ 6 feels like mollasses by comparison.
What? How about just teach the ai to stack their starting settler with their warrior if they don't settle instantly.Could you IGE the map to show us where they started?
I think 3 move Pathfinder is going to have to be reverted, we can't have this turn 2 elimination silliness.
Soooo aaaaaaa
ummmm
uhhhh
yeahhhhh this happened
Spoiler :
Could you IGE the map to show us where they started?
I think 3 move Pathfinder is going to have to be reverted, we can't have this turn 2 elimination silliness.
I changed it a while back so that the AI starts with the Warrior on top of their Settler.What? How about just teach the ai to stack their starting settler with their warrior if they don't settle instantly.
I'm not sure how the algorithm determines this but in my experience it's always better to move the settler a tile or two; either it gets a coastal start, puts a 3rd copy of your monopoly luxury within 3 tiles radius, puts the player in range of a marble or natural wonder (the desert hill tile to the south of Morroco initial setter location is way better imo).How is the initial settler position determined? Isn‘t it already the position that’s considered the best one in the area by the game? Would it be better if the AI were not allowed to move the initial settler?
Could you elaborate more on how the "best location" is determined?It's the best location of the region (factoring in raw plot yields) when accounting for all 3 rings, but weighted towards the center of the region. Moving always risks close contact with a neighbour.
Also, resources, natural wonders and city states are all placed after that.
how old is that better lakes modThis is the Turn 0 map
Spoiler :
This is Turn 2
Spoiler :
and the save file is attached
mod list if any one is interested
View attachment 699048
Planes, lots of planes, which don't take supplyYes, the corporations were intentionally made to be totally bananas.
This is actually the least crazy effect, because there is no real benefit to having more oil than supply!