LukaSlovenia29
Emperor
- Joined
- Mar 13, 2016
- Messages
- 1,500
Still seeing unescorted settlers moving away from the AIs territory. They're easing pickings for barbarians and the human player.
The current runaway in my game is Songhai too. Gobbled one civ, vassalized two, in a small map (6 civs) and still leading in everything but delegates (that's me).
Dem native american tribes....I've found the Iroquios, Inca, and Maya are also strong runaway risks. All have strong traits that kick in early and can get rolling if left unchecked. But most of the time they are in line with the other civs.
Was there some change to boredom in the past few months? I upgraded the CBP after a bit of a hiatus and I have 40 unhappiness in modern era from boredom even though I have most of the culture buildings built in most cities. Never really had a problem with it before, but now it is the top source of unhappiness in all my cities.
A couple of things.Was there some change to boredom in the past few months? I upgraded the CBP after a bit of a hiatus and I have 40 unhappiness in modern era from boredom even though I have most of the culture buildings built in most cities. Never really had a problem with it before, but now it is the top source of unhappiness in all my cities.
A couple of things.
Then, trade routes get now culture, so it increases boredom in cities without trade routes.
Still seeing unescorted settlers moving away from the AIs territory. They're easing pickings for barbarians and the human player.
How is it possible that the orange ship ends it turn on the ocean tile? Note: They have the Great Lighthouse.
Edit: Oh now i see that polynesia all units can move over ocean.
In my opinion, this should come by default. I can no longer live without.What's the mod that puts promotions above the unit icon? I remember that from communitas and want it back desperately.
Performance-wise demanding.In my opinion, this should come by default. I can no longer live without.