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Ive noticed cause a glitchy civ description, something was changed for austria.
The description says now:
While at peace, marriages halt influence decay,......
Was this change made this version? Does this mean, if I am at war, the decrease will start again?
 
I will begin new 43 game with Ahmad al Mansur because not happy of the culture victory outcome last time.

This time will forego Statecraft and instead go Tradition-Fealty-Artistry-Freedom. Theoretically stronger cultural potential than mixed culture-diplo strategy.

But will up the difficulty to Emperor because last time I had scientific advantage over everybody and my military was era ahead. Surpring for a peaceful gameplay, I was pursuing culture victory but instead found myself the tech leader and on top won with diplomacy. Basically was ahead in everything. Will up from Prince straight to Emperor and see what happens now.
 
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Very strong start on Emperor. Turn 53 with 4 cities.

I appreciate that Arabia which is next to me built Petra before me. When I conquer Mecca, Petra shall belong to its true owner and as a generous ruler I shall allow the citizens of nearby Medina free pilgrimage to Mecca's wonder.

Now all I have to do is build military to prevent my greedy neighbours, Shaka to the north and Genghis Khan to the west, from wrong ideas.

I chose a untypical belief here, the God of Sun. Quite a lot of wheat in my territory which I intend to harvest to the fullest and store in my faith producing granaries. Would have prefered Spirit of the Desert but Arabia snatched that too while I was busy snatching his territorial assets around his capital. No worries, soon we will be united via a common religion.

Once this all is done, I can found a world religion to enlighten my neighbours and then the true culture machine will be turned on.

Got to keep an eye on Shaka because he is building some army. He might be interested in a nearby to him city state but I don't trust this monger. In any case, he better know that it ain't easy to win battles on desert lands. There is nowhere to hide from falling arrows and nowhere to run is the arid deserts.

Settler rush.jpg
 
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Played a game again first time in years..... WAY too many random events. I literally saw my whole painstakingly saved up fortune of 3000 go away within 5-10 turns because of numorous randoms..... how exactly do bandits steal all that from a city garrisoned and surrounded by military units? Corrupt officers?
 
I literally saw my whole painstakingly saved up fortune of 3000 go away within 5-10 turns because of numorous randoms
My suggestion: enable "No Bad Events", everything else is fine but that one is too annoying (for me). Or disable events completely, up to you ^^
 
Has tactical AI improved? Whenever I go to fight, I get my ass kicked.
In my opinion, it get a bit worse.
My suggestion: enable "No Bad Events", everything else is fine but that one is too annoying (for me). Or disable events completely, up to you ^^
Disable it. The negative events are so annoying, every 3 turns are some of my lumbermills or farms burning..... and the positive events often feels a bit like cheating.
 
Those left two cities are gonna have a hell of a time building anything lmao
True. But there is no other way with this start. Eventually I will place great engineers there. Kasbahs will add some production too. They will be high pop cities with engineer specialists. But yeah the beginning is rough for them. And lastly internal TRs. There was no other place with this start.
 
True. But there is no other way with this start. Eventually I will place great engineers there. Kasbahs will add some production too. They will be high pop cities with engineer specialists. But yeah the beginning is rough for them. And lastly internal TRs. There was no other place with this start.
You could go Tradition, settle just two cities, snipe a wonder or two, and wait for the AI to settle there before you get a new puppet, or settle yourself once you have Forge technology. With just food, those cities are not contributing in a long time.
I'm not saying your approach is wrong, just that there are options.
 
It could be bias, since I'm going Spain, having plenty of mounted units, but can't seem to be able to do anything productive with those. Conquistadors are less resilient than I remember or AI is more proficient at killing them.
I can tell that AI is harder when you play aggressively, but easier when you play defensively. You can check my current play through. I can defend against Shaka quite easily.
 
You could go Tradition, settle just two cities, snipe a wonder or two, and wait for the AI to settle there before you get a new puppet, or settle yourself once you have Forge technology. With just food, those cities are not contributing in a long time.
I'm not saying your approach is wrong, just that there are options.
Please note both left cities have a few forests available to them, and both have one jade too. It is not completely terrible situation, eventually they will pick up the pace.
The number 1 priority at this point is military. The number 2 is founding a religion.

Yes definitely Tradition, I am already employing an engineer in the capital.
 
re: playthroughts and photojournals

I think posting about your game on the current version is fine, even if you don't have particularly meaningful things to say. It gives us some input and just lets us see how people are feeling it. Not spam, of course, but posts like what Leondegrance did is more contribution than a lot of other posts. I like them, anyway.
 
In Leondegrance's starting position, I would have picked Tradition, rushed Statue of Zeus, picked God of All Creation (after seeing Arabia pick Spirit of the desert), rushed Horsemen, and then proceeded to go on a surprise attack against Arabia, starting with Mecca if Harun neglected to build a walls there by the time I had four Horsemen ready. (I recommend everyone to at least occasionally play with Strategic Balance enabled, so that all civs have an equal starting amount of horses and iron, which gives all civs the option to build a decent army at the start of the game).
 
Disappointment. Got beaten to founding religion.

Something has to be re-designed with the religion founding when playing 43 Civs. Either 8 is not enough with 43 opponents or something else is amiss.

I guess is alright on smaller maps with 10 Civs or so but quite hard close to impossible on 43. Especially on Emperor difficulty. And this hapenned with settler rush, shrine rush before monument, granary rush on God of Sun. I mean one of the stronger faith beginnings.

Disappointed. I don't feel like doing wrong but just such is the religion founding currently. I noticed this even on Prince difficulty on my huge games but didn't care about religion founding so didn't bother me naturally but now I see something is amiss.

Difficult to fix maybe due to main issue stems from number of Civs in the game. How could this be fixed so that it doesn't break smaller maps that others play at the same time ?
 
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