Hey all,
New version inbound. Changelog:
Not savegame compatible. Link: https://mega.nz/#F!DMsxkDYI!zSpR9CHpmAfWyIvMXaN3pw
Online as of 12:50 AM EST (yawn)
Cheers,
Gazebo
New version inbound. Changelog:
DLL Changes
UI
- Major performance improvements
- Code cleanups and refactoring across the board
- Fixed some issued in AI diplomacy and greatly improved their sanity/personality adherence
- Text cleanup and fixes
- Misc bugfixes and performance improvements
- AI improvements for city selection, tactical AI, city AI, and economic AI
- Fix: now can't purchase/earn water tiles you can't enter (i.e. ocean before compass)
- Infixo - added 'contender' status to CS popup to see the next-closest civ to yours in influence (if you are the ally)
- Infixo - added 'granted by' note in EUI tooltips for buildings given out by wonders
Balance
Beliefs
PantheonsEspionage
Founders/Enhancers/Reformations
- Wisdom - now +1 faith, GAP, and science per city (was +1 faith and +2 science)
- Love - now +15 faith, +10 GAP, and +5 gold per birth (was 15/15 and no gold)
- Added caps on the maximum benefit gained from num following cities/followers beliefs - is 20 for cities/200 for followers
- Increased Council of Elders to 30/30 (was 6/6), changed mechanic so that it is incremental, not exponential (better start, smoother end).
Happiness
- Increased Spy research theft cost early, but increased era scaler to make it more competitive late game
- Increased value of spy ranks by 50 points (was 75, now 125)
Gamespeeds
- Adjusted starting values for city happiness needs modifiers downwards a bit (~10%) for all except crime - it was increased by 5%.
- Adjusted luxury happiness population mechanic to be a little more clear in the tooltip, and to scale better over the course of a game
- Now scales in just two ways: the bonus scales downwards with the number of owned cities (more cities = less bonus), the target pop to reach scales with your total empire size
- So a balanced empire of pop and size will reap the biggest bonus, whereas empires on the extremes will get fewer bonuses overall (as originally intended)
- Epic speed tech/GA scaling now 150 (was 200)
Projects
- Panopticon now called the Citizen Earth Protocol (old folks around here will get the nod)
Not savegame compatible. Link: https://mega.nz/#F!DMsxkDYI!zSpR9CHpmAfWyIvMXaN3pw
Online as of 12:50 AM EST (yawn)
Cheers,
Gazebo
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