Turn 2 CTD... Any needed log files?
DONEPlease report issues to github.
G
The new overflow mechanics doesn't work with Spain 50 food on founding ability: cities grow to pop2 and no overflow.
Edit: As a personal note, I can foresee the new overflow rules just causing all sort of issues with instant yelds from founders or policies and I'd like to see it removed, because it leads to more micromenagement for the player with no real benefit in game. If the goal was to stop SH investment tricks you could limit overflow between buildings and wonders if that's possible, everything else was fine.
I am not again the current overflow cap, but under the condition of the rework of every effect giving a huge instant bonus to prod. For example, the bonus of way of transcendence could be shared among all your cities instead of just the holy city, or just removed (and another bonus added instead). It is just not fun at all to lose the bunch of hammer from this belief just because you forget about the change of era (or it arrives by "surprise" due to some random yields or tech trading out of your turn).Indeed. I'm currently monitoring the effect. If we collectively find it to be too far of a swing towards micro (versus exploitable imbalance) I'll revert the change.
G
I am not again the current overflow cap, but under the condition of the rework of every effect giving a huge instant bonus to prod. For example, the bonus of way of transcendence could be shared among all your cities instead of just the holy city, or just removed (and another bonus added instead). It is just not fun at all to lose the bunch of hammer from this belief just because you forget about the change of era (or it arrives by "surprise" due to some random yields or tech trading out of your turn).
I think the investment change (i.e no overinvestment) together with the already existing rule of "an prod overflow has to be used the following turn, and cannot chain from turn to turns" is sufficient.That's a lot more work on my end for the fringe balancing benefit of removing overflow cheese. If it comes to that, I'll cut the cheese (pun definitely intended).
G
Ottomans UA was fun for just one versionYeah I'm finding the overflow removal to be a problem in more than one situation.
I'm walking back the overflow stuff - it was a last-minute tweak and it's simply not working out the way I want. The other exploit fixes remain (and should be enough to reign in the cheese).
Also fixes an options bug with max turns that I didn't account for. Whoopsie.
Link: https://mega.nz/#!SctyBTzB!viA4duIRmjvXViLGvaWJr_puWN5Ux9UGc1aa5iYhGo0
G
I'm walking back the overflow stuff - it was a last-minute tweak and it's simply not working out the way I want. The other exploit fixes remain (and should be enough to reign in the cheese).
Also fixes an options bug with max turns that I didn't account for. Whoopsie.
Link: https://mega.nz/#!SctyBTzB!viA4duIRmjvXViLGvaWJr_puWN5Ux9UGc1aa5iYhGo0
G