New Wonder Revisions

Oof, I'd been thinking about a Chinese golden age wonder alternative to the Taj Mahal, so you didn't have to convert to Islam to consistently win the UHV. Let's just say it would have required leaving China proper to give the player one last challenge.
I do not think this is necessary. There is one GA from getting UHV #1 and #2. So 3 GA from other sources are needed, mostly GP. Two are fairly easy with 2 and 3 different GP and I think that China has sufficient cities to get enough GP comfortably for the 4GP GA, if played by human with this in mind. If this is too hard as is, China reliably getting Dujiangyan should make it achievable most of the time.
 
To me, an omission to the wonder list seems to be a wonder relating to Flight and its impact. Whilst I've no great insight as to what that might be or its most proportionate position in the tech tree, I think it's worth considering.

Maybe: Zepplin's HQ? Blériot's aerodrome? AirBus Project? Concord(e)? Boeing's factory

Edit: removed what was supposed to be a comment critical of Boeing's current management but was unhelpful.
 
Last edited:
IMHO most of flight's impact is either technological, and represented by being in the Tech tree, or military, and represented by units. There is little economic impact. Even today it only has a very minor share in transporting goods.
Additionally in the military domain there already are the Iron Dome and GPS as Wonders.

I do not think more are needed.
 
IMHO most of flight's impact is either technological, and represented by being in the Tech tree, or military, and represented by units. There is little economic impact. Even today it only has a very minor share in transporting goods.
Additionally in the military domain there already are the Iron Dome and GPS as Wonders.

I do not think more are needed.
Fair enough! I withdraw my suggestion.
 
House of Wisdom effect (settling
:gp:
also grants bulbing) is cool but it's not that great for Arabia because its tech UHV is pretty short and you don't have time to benefit from settling so you might as well not build it and just bulb instead.

A more appropriate effect might be to simply boost bulbing. You have a lot of techs to discover and that way the wonder is worth the investment in :hammers:.

Still, it is a pretty interesting effect so it might be more appropriate for another wonder intended for a longer playthrough.
 
That used to be its effect, I changed it because usually the base discover rate was already enough for two technologies and that is the most that you can get out of bulbing. I have since nerfed the base discover rate somewhat, but haven't really investigated the impact this had on e.g. medieval Arabia. Maybe the original effect would make sense again.
 
House of Wisdom effect (settling
:gp:
also grants bulbing) is cool but it's not that great for Arabia because its tech UHV is pretty short and you don't have time to benefit from settling so you might as well not build it and just bulb instead.
Respectfully disagree, i consider it one of the strongest Medieval wonders. It's not THAT expensive, and you have quite a few good industrial cities to get it in a meaningful time (plus you will likely try to fish a GP or 2-3 for shrines first). Only Moors have realsitic shot of stealing it, but i found rushing Moors to be the best strategy (at least on the old map).

Think about it the other way round - you get a free settled specialist for every bulbing. If you avoid rolling/settling too many Scientist (and thus avoid accidentally bulbing Optics) you can guilt-free bulb your way to Economics and beyond, while still getting massive bonuses from settled GPs. I'm not sure about 600 AD scens, but in 3000 BC starts Arabia swims in GPs due to huge amount of wonders in Egypt, Persia and Babylon, and the only civ that competes you in research is China (which is a bit of RNG gamble, given Chinese tendency to either form a superpower or a bunch of Independent cities).
 
What a Wonder -full World!
I took some time to map all the 144 Wonders (except SciFi Space Elevator) in their accurate locations, accurate within 1 tile. This is mostly for the future reference (many players like myself simply obsessed with building Wonders in their accurate locations). But I also hope to generate some conversation about the respective wonder cities and their representation both in game in the current and future scenario maps. Most of those wonder-cities are already given their proper place in game, so the neglect of few exceptions is even more glaring.

1. Case for Geneve, home to 3 Wonders. Our new map has enough space to represent one Swiss city (Geneve of Bern). Geneve does not block Celtic capital in 3000 BC but it does block Lyon in 600 and 1700. To make things more standard across the different scenarios I would suggest simply label Clermont as Lyon when French arrive and keep both Geneve and former Celtic capital in later scenarios. Lack of Swiss civilization should not stop us from giving this important city it's place in Europe. It should be contested by France, Holy Rome and Italy but otherwise never flip to either of them on the rebirth.

2. Brussels. I have already made a comprehensive case for this capital of EU to be given it's proper place on the map. Similar to Geneve it should be contested but never flip to any of the existing European civs. Paris should not be the closest city for Prussia/Germany to take like with the smaller map, our map is big enough for more nuanced wars, and Belgium was the battle ground of Europe on more than one occasion.

3. Capital of Punjab Lahore (Lavapuri) has a Cattle on its tile. I know the Cattle is supposed to support Delhi, but Lahore is too important to be labeling a resource. At the very least the starting point of Harappa (which is 1W) should also be named Lahore when Indians get their hands on it.

4. Not sure why Mayapan is representing historical Chechen Itza, which has a corn on it. We should simply swap the the Corn with the city and let the current city names stay as they are. Both for the game and in scenarios.

5. Las Lajas is only a minor basilica in a pretty obscure part of Colombia-Ecuador border (on Gold). I often wondered why did we decided to represent Northern South America with this particular Wonder, which is, beautiful but is a minor basilica and not the most impressive thing to represent Gran Colombia. I am ok with the effect but the name could be change to something colonial like the most famous landmark in Colombia the San Felipe de Barajas Castle in the wonderful city of Cartagena, or Bolivar related like Plaza de Bolivar, or religious, like Monumento a la Virgen de la Paz (the tallest statue in South America, standing at 153.3 ft (46.72 m) tall, while Brazilian Cristo is 30 m).

6. I know that Amber Room was created in Germany but Prussia starting with it in 1700 scenario does not reflect the fact that it became a famous icon of Russian Empire. Let's move it to St. Petersburg.

7. Chinese Hangzhou is very important, but I suggest giving the tile 1S from it the very same name Hangzhou and replacing it with Nanjing (Moling) in 600 AD and 1700 AD scenarios. Nanjing is/was arguably more important as a capital of 9 different dynasties and a home of the Porcelain Tower Wonder. This way Chinese player can still fit all 3 important cities: Nanjing (1NW from the current Hangzhou), Shanghai (1 NE and home of the Wonder), and the new/another Hangzhou 1S from it's current location. Our big map can support all those cities.

8. We badly need another Sub-Saharan Wonder, so perhaps we can repurpose one of the Mali wonders into Great Zimbabwe. It meets the first criteria by UNESCO World Heritage Site selection:
(i) to represent a masterpiece of human creative genius

 

Attachments

  • 20250224121159_1.jpg
    20250224121159_1.jpg
    662.6 KB · Views: 127
  • 20250224121542_1.jpg
    20250224121542_1.jpg
    780.7 KB · Views: 129
  • 20250224121747_1.jpg
    20250224121747_1.jpg
    654.7 KB · Views: 115
  • 20250224121834_1.jpg
    20250224121834_1.jpg
    644.2 KB · Views: 121
  • 20250224122041_1.jpg
    20250224122041_1.jpg
    683.7 KB · Views: 112
  • 20250224122148_1.jpg
    20250224122148_1.jpg
    614.8 KB · Views: 110
  • 20250224122752_1.jpg
    20250224122752_1.jpg
    631.5 KB · Views: 111
  • 20250224122818_1.jpg
    20250224122818_1.jpg
    657.2 KB · Views: 115
  • 20250224122907_1.jpg
    20250224122907_1.jpg
    693.7 KB · Views: 111
  • 20250224123046_1.jpg
    20250224123046_1.jpg
    596.5 KB · Views: 102
  • 20250224123147_1.jpg
    20250224123147_1.jpg
    759.1 KB · Views: 105
  • 20250224123603_1.jpg
    20250224123603_1.jpg
    492.2 KB · Views: 111
  • 20250224173131_1.jpg
    20250224173131_1.jpg
    686.5 KB · Views: 106
Last edited:
The Manhattan Project doesn't show up in the map, alongside the space race projects. Where would they fit best geographically if we're assigning cities as builders of those projects?

Isn't the Menlo Park wonder actually in New Jersey?
After building it, the animation that shows up afterwards displays Thomas Edison, who set up his laboratory at New Jersey. Having it at New Jersey makes more sense.
 
The Manhattan Project doesn't show up in the map, alongside the space race projects. Where would they fit best geographically if we're assigning cities as builders of those projects?


After building it, the animation that shows up afterwards displays Thomas Edison, who set up his laboratory at New Jersey. Having it at New Jersey makes more sense.
Yes, sorry, of course it is NJ, probably within 1 tile of NYC, so it must go there. Fun fact --Menlo Park, New Jersey, was named after Menlo Park, California, not the other way around! I will update it.

Manhattan Project must be in Los Alamos, which is close enough to Santa Fe, we have it on the map. However, it will not stay in the city screen once you finish building it, same as other projects. Thus, I am focused on mapping real life Wonders only.
 
Last edited:
I feel like the Channel Tunnel could be in London (or even in Paris, since IIRC it doesn't have any coast requirement).
I thought a lot about it. Tunnel is owned by French company headquartered in Paris, and it was the French idea and larger part of the effort. So London, doesn't fit. It does originate in Calais and the map supports this city. Thematically it does belong there even if game doesn't require coast , which it should, in my opinion. Would have been so cool if it could actually connect 2 landmasses, like Golden Gate Bridge in Civ6! But BTS doesn't have a way to allow land units to cross over the coast tile.
 
A suggestion fo Saint Sophia's Cathedral. In order to avoid its usual building by Byzantines, it could request a steppe tile in city radius; it seems that it was built to celebrate his decisive victory over the nomadic Pechenegs in 1036, so the link with dangerous barbarians from steppes shuld be not so weak.
 
Am I the only one thinking, that the modern wonders are too expensive and their output quite meh to influence late game?

Eiffel Tower on the other hand is one of the best wonders in the game, granting multiple Golden Ages, depending on civ modifiers. Just my two cent :)
 
Back
Top Bottom