NiNES: A Broken Galaxy

Alright, I've made a mistake and I need to do something about it. I hate that I have to, but not doing something about it will only make things worse. And no, I'm not talking about quitting, so don't worry. ;)

I'm talking about the warpgates. What they are, how they function. The one large mistake I have done is that I underspecified their behavior from the beginning. There were two reasons for this - one is that I had the idea that you would sort of learn all about them from the tech tree, the other that I didn't quite realize their impact on things other than pure travel. But as I've been talking to a few of you, and reading your stories, I realize both that you all have fairly diverging ideas on how the gates work, and also that they have a much larger strategic impact than I intended (or indeed wanted) them to have.

So, after some thinking and some discussions with various people, I'm now going to remedy my original mistake and specify in greater detail the why/what/how of warpgates. The details of this specification will come as a surprise to some of you I'm sure, indeed everyone whom I've discussed warpgates with previously is going to find some things have changed, sometimes dramatically so. Indeed, even the tech descriptions for warpgate research will have to be rewritten somewhat. I hope none of you will have any problems with this, and that you will help me out with the suspension of disbelief and all that. If you have any questions or issues with these changes, please take them up with me via PM or IM. If anyone feels they would have trouble making the deadline because of these changes, I might consider extending it this once, but I hope I will not need to. Thanks for working with me here. And for being great players, as always. :)

Alright, here we go.

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The warpgate network consists of two components - the hyperstatic fields and the warpgates. Every system connected to the warpgate network has one hyperstatic field set up somewhere in the system. Exactly where they are may vary from system to system, but usually it is at least some ways off from the main planets. As an example, in the Sol system the hyperstatic field is set up near the inner limits of the Kuiper belt. You do not currently know what exactly the field is, in the scientific physical sense, or what if anything powers it, though you are all aware of installations on nearby planetoids that seem to have something to do with the fields (at least you know of no other function they could have).

The warpgates themselves are not really entities as such, but rather are the named given to describe the "connections" between hyperstatic fields in different systems. Move into the field in one system and come out through the field of a different system. For fields that are connected to several other systems, entering into different parts of the fields transfers you to different systems. You can think of this as several different fields if you like, though they are all placed in conjunction to one another.

The fields differ in size between system. Sol's field is the largest (having the most warpgates in it), with its elliptical diagonals measuring approximately 12 and 5.4 lightseconds respectively. Yep, that's pretty big (the distance between the earth and the moon is ~8 lightseconds for comparison). Other fields are smaller, but none less than a tenth of that of Sol, and the rule of thumb being more warpgates means larger field. Ships exiting a warpgate may do so at any point of the portion of the field corresponding to that warpgate, you really have no way to predict exit points with your current knowledge, either as an outside observer or as a pilot going through. The fields are slightly translucent, half-transparent, and swirling with bleak colors. Some compare it to the magnetic lighting effects that can be seen on some planets with atmospheres and a magnetic core. On Earth they call it Aurora Borealis (or Australis). The gates glow even more when something moves into or out of them.

Travelling through a gate is near-instantaneous. There are some space-time anomalies so that people on the ship going through experience the jump to take several seconds whereas communicated confirmations of arrival take only split seconds after the entry of the ship into the field.

For some reason, the cause of which you are not aware of, jumping more often than about once each year seems to make ships crumble to pieces and be distorted in strange ways, the same happening to any crew on board, equipments and whatnot. Fighter class ships cannot even make a single jump. The reasons for this were most certainly known pre-scourge, but have been forgotten along with everything else.
 
Origins

It’s odd not knowing where you came from. Especially when you don’t have the slightest clue where Sol was, or the Earth where everyone came from. You’re not even sure if there’s anyone else out there in the deep darkness of space. For all you know, The Scourge wiped out everyone else aside from you. Just thinking about it made you feel all sad and lonely deep, deep, down inside. Really deep down in fact, life was good and no one could argue without getting attacked by a mob.

I’m Cantonese, and this is our tale of how we Cantonese people came to Niu Yue.


A long, long time ago, in a galaxy not so far away there was a system named Sol, and in that system there was the planet Earth. Our forefathers lived there, the Cantonese, spread out throughout the world living where ever money was to be made and where the sun shone. We were a rich people, and many envied and disliked us because of that. We lived well. That was before They Came.

They, the evil Ones who were of our Blood and Race, yet they weren’t us. They were crude and evil people who ruined our reputations. Their numbers were larger and their influence greater, that our culture, our way of life, began to fade under the warm yellow sun. We saw the writing on the wall soon we would be no more, our way of life forgotten not even remembered in the history books they would write.

That was why we left. We were rich after all, and we picked up and left. We had money and the expertise to hire the help we didn’t have ourselves. We were lawyers, doctors, scientists, businessmen, people who knew how to make the best of life. I do not think we were sorely missed except in the beauty of our celebrations. It was after all, a long, long time ago. We left Earth, and traveled to the stars seeking a place where we could be ourselves.

And we would and did, because if we had not, I would not be writing this. I read that when we first came to this system, there were arguments over what the system should be called. Some people wanted to name the system Guangzhou, Hong Kong, or Macao in the memory of some obscure city back on Earth from our native area. Others wanted the name of other cities outside of our native area.

In the end, we called the system Niu Yue and called our nation, the Great Ascendancy of Imperial Guangdong. We spread like proverbial wildfire over the planet. In two decades we were everywhere in the planet, living the good life and strengthening our culture and language. That was when The Scourge Struck. I must profess, we were hardly ready for it. We weren’t decimated, but we didn’t do that well either.


But things got better, and people became just as wild as they had before. Elaborate dinner parties with all sorts of delicacies. Abalone, Bird’s nest, shark fin, swallow and other lovely foods were consumed en masse. Of course, you can’t forget the lovely New Year’s celebrations every year with the lovely colors and dragons. Oh I how loved those days when we would get off school.
 
So the gates are not solid, but fields of unreality?

That sounds wicked. I know of a really mean trick to play with other people.

<pan to spaceship>

"Captain, there's an unknown contact about 4 lightseconds away."
"Investigate it. Let's set a course bearing 046 mark 021."
"Aye, sir"

*ripple*

"Umm, sir. We accidentally went through a gate field. Welcome to Errai.."
 
capellascoutshipox5.png
 
OOC: I recall to mind a quote from the GI Joe movie: "Even their Air Force is ugly!" ;)
 
That sounds wicked. I know of a really mean trick to play with other people.
Won't work, since the fields are not invisible (thanks for spotting the omission in the specification). The field is slightly translucent, half-transparent, and swirling with bleak colors. Some compare it to the magnetic lighting effects that can be seen on some planets with atmospheres and a magnetic core. On Earth they call it Aurora Borealis (or Australis). The gates glow even more when something moves into or out of them.

EDIT: Added the description to the main text block above.
 
Just over 20h to deadline, and I still only have 3/10 orders in. Get working guys! :whipped:
 
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OOC: If it's a war you want... ;)
 
142 men in a scout?
Wow.

Well, as the saying goes - there's no such thing as overkill. There's only "Open fire" and "I'm out of ammunition"
 
OOC: An ocean-going Frigate has between 200 and 300, and Scouts are Frigate-sized. Couple this with the fact automation is still something of a luxury post-Scourge and you arrive at the crew compliment. Shuurai takes intelligence gathering seriously; not my fault the two of you made your Scouts dinkly solar-sail powered things. :p
 
A first-rate ship of the line is 227' (70m) long, for the record.

And it's not our fault that you Fugles don't know how to utilise your *clearly inferior* manpower properly :p

Okay, onwards with the show ;)
 
A first-rate ship of the line is 227' (70m) long, for the record.
OOC: Who cares about some old wooden clunker from two centuries ago? I'm talking about modern ships. :p
 
Well, then our "modern" ships would be metal clunkers from God-knows-how-many centuries ago, making your point moot.
 
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