FedorWin
Chieftain
- Kremlin has a quotation from prophet Muhammed, a person who had absolutely nothing to do with Russia.
- I usually play hot seat, and I think this is hot seat's problem, but may be wrong: DoF doesn't end after DoW. It's just ludicrous when a friendship with somebody end only after you conquer several of his cities.
- Also in hot seat you can get the G&K achievements (at least some of them) but not the achievements from the vanilla game and DLCs. Shouldn't they all be disabled?
- Hot seat: Sometimes you see a previous player's influence bar above the CSs during your turn.
- Also hot seat: had a bug once when my spy was promoted for stealing a technology but no "steal tec" pop-up appears => no tec was stealed. Don't know what caused it though
- No pop-up appears after fail to auto-purchase a missionary because auto-workers had nothing to do and occupied all of my city tiles. Trying not to use autoworkers and auto-faith-purchases after that one. More specifically it's a bug when autoworker is out of moves while siting in a city and doing nothing.
Makes me remember that time when I failed to get the last of spaceship's parts into capital because a great scientist was autopurchased with faith there exactly the same turn. But that's just my own overlook, not a bug.
- Why wounded barbarians never heal while standing in their encampments, even if an enemy is long gone?
- Great Wonders build in the water. Simply looking weird.
- Also on hotseat you cant make more that on diplomatic offer at a time. And if the other leader choose not to answer it immediately in his following turn, you cant interact with anyone else until he do. Because of that got a huge bug once: discovered a new civ, sent a "would you like to share embassies?" offer but it turns out that that new civ was nearly finished and before my next turn their last city was conquered. After that I found myself unable to send offers to anyone for the duration of the entire game! Because I've already sent one, nobody can answer it - the civ's gone and I even cannot withdraw it because I need to click on civ's name in diplomacy screen first and there's none.
- Also russian version of the game has some weird translations. For example we do not have a CN tower wonder, we have Ostankino instead (with its own civilopedia entry). Those who never saw an original english version of the game might not even know that there's CN tower in game
- New G&K mechanics doesn't have their own hotkeys and that's very annoying. In vanilla all major menus were bound to F-keys (like F3 for army, F5 for SPs, F9 for demographics etc). I got used to be able quickly tap all consecutive F-keys and see if everything is all right in every aspect of my game. Took a long time to get myself used to you need to click on religion and espionage. And I'm afraid this would be the case for BNW too.
- Also, in the F2 menu (don't remember the name, the one when you can compare all of your cities outputs) you cant click on a city name and open that city's screen. Feels strange because in army or diplomacy menus that's not a problem.
- When somebody founded a religion and then has been defeated, that religion's believes are nowhere to be seen - they're just gone from the religion screen. That's crucial if you don't have a religion of your own and accepted that one while the founder was still there (or, if you where the one to conquer him).
Wow, that was larger than expected. Hope they'll fix some of it. Sorry for not-so-good English!
- I usually play hot seat, and I think this is hot seat's problem, but may be wrong: DoF doesn't end after DoW. It's just ludicrous when a friendship with somebody end only after you conquer several of his cities.
- Also in hot seat you can get the G&K achievements (at least some of them) but not the achievements from the vanilla game and DLCs. Shouldn't they all be disabled?
- Hot seat: Sometimes you see a previous player's influence bar above the CSs during your turn.
- Also hot seat: had a bug once when my spy was promoted for stealing a technology but no "steal tec" pop-up appears => no tec was stealed. Don't know what caused it though
- No pop-up appears after fail to auto-purchase a missionary because auto-workers had nothing to do and occupied all of my city tiles. Trying not to use autoworkers and auto-faith-purchases after that one. More specifically it's a bug when autoworker is out of moves while siting in a city and doing nothing.
Makes me remember that time when I failed to get the last of spaceship's parts into capital because a great scientist was autopurchased with faith there exactly the same turn. But that's just my own overlook, not a bug.
- Why wounded barbarians never heal while standing in their encampments, even if an enemy is long gone?
- Great Wonders build in the water. Simply looking weird.
- Also on hotseat you cant make more that on diplomatic offer at a time. And if the other leader choose not to answer it immediately in his following turn, you cant interact with anyone else until he do. Because of that got a huge bug once: discovered a new civ, sent a "would you like to share embassies?" offer but it turns out that that new civ was nearly finished and before my next turn their last city was conquered. After that I found myself unable to send offers to anyone for the duration of the entire game! Because I've already sent one, nobody can answer it - the civ's gone and I even cannot withdraw it because I need to click on civ's name in diplomacy screen first and there's none.
- Also russian version of the game has some weird translations. For example we do not have a CN tower wonder, we have Ostankino instead (with its own civilopedia entry). Those who never saw an original english version of the game might not even know that there's CN tower in game

- New G&K mechanics doesn't have their own hotkeys and that's very annoying. In vanilla all major menus were bound to F-keys (like F3 for army, F5 for SPs, F9 for demographics etc). I got used to be able quickly tap all consecutive F-keys and see if everything is all right in every aspect of my game. Took a long time to get myself used to you need to click on religion and espionage. And I'm afraid this would be the case for BNW too.
- Also, in the F2 menu (don't remember the name, the one when you can compare all of your cities outputs) you cant click on a city name and open that city's screen. Feels strange because in army or diplomacy menus that's not a problem.
- When somebody founded a religion and then has been defeated, that religion's believes are nowhere to be seen - they're just gone from the religion screen. That's crucial if you don't have a religion of your own and accepted that one while the founder was still there (or, if you where the one to conquer him).
Wow, that was larger than expected. Hope they'll fix some of it. Sorry for not-so-good English!