konata_LS
Prince
- Joined
- Apr 18, 2021
- Messages
- 426
Update T206
Spoiler :We grabbed Dresden this turn by the skin of our teeth. 15 cuir remain. (and 91 died)
Unhappiness is not manageable anymore (80% culture slider last turn)
We cease fire with the plan to raze the last 2 german cities in a few turns... We'll need a couple of galleons to make it a 2 turn war maybe.
^^ Making use of OR to build stuff
62 years life expectancy Sitting Bull just built Kremlin and is spying on us furiously (surprise )
Monty and Justy are warring. We're sending an explorer to take a closer look
We might be first to chemistry.
We have 32 worshops atm. It may be time to build a few more workers...
But where is our great engineer going to come from Fusion?
Finances:
Expenses on the right column will get higher and higher (inflation)
Income will increase as we improve our shrine (bank next turn!) and we add more hammers to wealth.
Commerce has reached a plateau obviously (no cottage) but research will improve with the slider and as we build a few extra libraries.
Spoiler :
It seems the war is going well The war tactics plan drawn by @ BiC is awesome
A little surprised that Biz is the largest AI in your game, mostly because Justy and Monty are still fighting, not capitulate. In my game Biz lost a city to Boudica while Monty capitulated early to Justy, which let Justy become the largest one .
But... looking back at your empire's financial situation on T179 and T186, these strikes seem too close to the reality .
And you're planning to found a corporation which will be unlocked by Railroad
(It's a little weird that Railroad technology enables Mining inc. Logically, Railroad should unlock some railway companies )
Seriously though, I agree with @ BiC, SP is generally cheaper under Normal speed, especially with Deity maintenance and inflation penalty.
But if you really want to have fun with Corporations, there is a recent Deity space win with Corps for your reference : actually @ Anysense used "strike economy" after spreading corporations. At the end of that game, - 40000 per turn .
(Once again, the strikes with a corporation unlocked by Railroad... a little too realistic )