Civking5
Prince
- Joined
- Sep 19, 2012
- Messages
- 393
I don't think you can say Civ V sold better because of 1UPT. Reviewers may have given it glowing reviews, but they also did for Civ IV, and they probably would have for either of them even if the games were much worse than they were. That's just how game reviews tend to work for AAA titles ... early access and inside info in exchange for glowing reviews.
Certainly we will see differences from Civ V in future titles. CivBE is using Civ V's engine, so 1UPT was already in place. It would have taken a much larger effort to take 1UPT out than to use it. So all it really speaks towards is that Firaxis is focusing resources on other areas of development rather than the "engine".
We won't know until Civ VI rolls around whether it's "here to stay" or not, and certainly fans of the series shouldn't give up on voicing their opinions (either way). All Civ games have had some pretty significant changes from previous iterations, even though usually their predecessors sold well (for their time).
I am not saying civ5 success is because of 1upt only, and I wasn't talking about civ5 good reviews either. I was talking about civ5 commercial success with selling close to 6 million units so far. Now, this success happened due to different reasons, but I bet 1upt contributed a lot in it.
Also keep in my mind that based on Sid's formula for every new civ game, there will be about 1/3 new features in the next civ game, so there is a high chance that 1upt stays.
Finally, I think 1upt still has a lot of room to improve, and it will be a pity if civ developers abandon it.