Louis XXIV
Le Roi Soleil
There are several complaints about 1upt. Some of which I think are far more valid than others.
The most valid is the economics of it: To limit carpeting the map with units, units are harder to build and end up being fairly expensive to maintain (at least later in the game based on Civ5's ridiculously complicated unit support formula). It feels like things are better balanced in Civ5 now, though, unless I simply got used to it. It no longer feels like it takes forever to build units and that you are SOL if you haven't built enough right away to withstand an attack.
The AI is a valid concern: I think the game may well optimize the 1upt AI to the best it could be under the circumstances, but it'll never be as good as a human player. In the end, that forced me to handicap myself to a degree and not simply go on a conquest rampage. But those who feel the need to use every advantage will be disappointed by this advantage.
The scale of the map: Once again, this might very well be a valid complaint for Civ5, but I don't think it's a valid complaint for CivBE. We're talking about advanced weaponry, artillery that shoots for miles, etc. Even the "melee units" will be shooting at a distance. Given this, the scale actually makes sense for this game.
Are there any other complaints about 1upt in this thread that I missed?
The most valid is the economics of it: To limit carpeting the map with units, units are harder to build and end up being fairly expensive to maintain (at least later in the game based on Civ5's ridiculously complicated unit support formula). It feels like things are better balanced in Civ5 now, though, unless I simply got used to it. It no longer feels like it takes forever to build units and that you are SOL if you haven't built enough right away to withstand an attack.
The AI is a valid concern: I think the game may well optimize the 1upt AI to the best it could be under the circumstances, but it'll never be as good as a human player. In the end, that forced me to handicap myself to a degree and not simply go on a conquest rampage. But those who feel the need to use every advantage will be disappointed by this advantage.
The scale of the map: Once again, this might very well be a valid complaint for Civ5, but I don't think it's a valid complaint for CivBE. We're talking about advanced weaponry, artillery that shoots for miles, etc. Even the "melee units" will be shooting at a distance. Given this, the scale actually makes sense for this game.
Are there any other complaints about 1upt in this thread that I missed?