Dusk Day 2
There was no question today that decisive action must be taken. Initially some suspicion was thrown on the Sheaim refugee, given his dubious provenance, but as the day dragged on, the calls for blood coalesced around two targets. Many dwarves called for the head of the general, perhaps for failure to properly secure the camp, or perhaps because it was thought he could more readily have gotten to their fallen leader. The second was the Priest of Leaves. The presence of a non-elven Priest of Leaves was a confusing element, particularly for the conservatively designed golems, and so they acted to simplify the situation. The clockwork and nullstone golems strode up to the poor priest, grabbed his limbs and walked in opposite directions. The result was ugly, and lethal.
A search of his tent revealed only his staff and the meager possessions he'd escaped with from Elohim lands, so they were forced to the conclusion that
Disappointed by the lack of success in rooting out enemies, but feeling better for at least having done something, the assembled forces went their separate ways, barring their doors against the dangers of the night and praying to their diverse gods to let them see the morning.
Lynch tally:
bladescape: 4 Backwards Logic, choxorn, Jarrema, robbiecon
landlubber:4 Legato, takhisis, Winston Hughes, riedquat
johnhughthom:2 spaceman98, landlubber
spaceman98:2 johnhughthom, Zack
Zack:1 bladescape
robbiecon:1 sprig
kennigit:1 visorslash
Not Voting: 5 classical_hero, EQandcivfanatic, Kennigit, Kingmorgan, Double A
Note: Only the lynch tally and the content in the spoiler has significant meaning.
Begin Night 2
Night orders to me.
Night ends in 23 hours [TIMER="8/12/2015 8:00 PM EDT"][/TIMER]
EQandcivfanatic will be replaced in the morning if he doesn't sent me a message tonight.