with our 2nd city make it work worse tiles? If not, we should do it.

and
... Does it provide any of this? (Sorry but the religious branch of FfH II is my great weakness).
Nope, it doesn't provide any of that.Also, WotW seems an odd choice? We want more pop, more land, moreand
... Does it provide any of this?
But it does provide points. Unless FFH has changed the scoring algorithm, it should provide double the points of the other choices. We're picking up 11½ points for each ancient era tech, which means the classical techs should be worth 23 points each. It will take 12 turns to get those 11 points versus 17 turns to net 23 points. Seemed like a no brainer to me, but I really have no clue whether or not they modified the scoring system. 
Err ... UhmmIf we can churn out 8 turn settlers
A poorly written report on my part. That should have read 8 turns remaining for a Settler. Its about 20+ turns to equip a Settler from scratch. If we can grab that fish/corn city, I would hope that we wouldn't need any more Settlers.FFH looks like it scores techs the same as regular BTS; all that matters is the era:OK, I see that now, misreading on my part.
I actually have no idea how the techs are scored. I assumed there was a direct ratio between beakers and points, if there is a direct link between era and points, then the cheapest techs in an era (of which WotW is) are better. Anyone know for sure?
int getTechScore(TechTypes eTech)
{
return (GC.getTechInfo(eTech).getEra() + 1);
}
, btw?
Researching a classical tech is just a bit of insurance ...

.
Oh, and you should consider changing your leadername back to the default because if you don't, once you switch control to the next civ, this guy will still be called OB07![]()

In my test game I definately found Ben of the Sheaim to be my toughest opponent!!!![]()
, Ozzy... I could imagine they were hard when you put them in a good position yourself. I usually kill them off before they can get Infernals onto the plane, but if you have to hit the top with em and then take over a civ far away, it might be hard...