Hydromancerx
C2C Modder
@Koshling
I just wanted to let you know I did add some new anti-crime buildings the other day to help out. I also removed all crime effects from the administration line of buildings. Which should also help.
Also we really need to get some crime/anti-crime influences from both leader traits and civics. However are their any tags in place for those yet?
I just wanted to let you know I did add some new anti-crime buildings the other day to help out. I also removed all crime effects from the administration line of buildings. Which should also help.
Also we really need to get some crime/anti-crime influences from both leader traits and civics. However are their any tags in place for those yet?