Here is how:
The person who is going to starts the buissness PM's the Item Keeper (trader/warrior) and tells him what items he/she is going to sell. The Item Keeper then PM's the shop starter and says how much its going to cost (or time it's gonna take) to get one of the items in their stock(example longer down). Then the shop owner posts his buget in a buissnes part of the bank. There the tax can be collected each turn.
Ex:
to get this many (item here), it costs (cost here)
Or
to grow this many (product here), it takes (time here)
or
to make this many (product/item here), it takes (time here)
thanx to trader/warrior for the solution
Start up cost:
First business: Free
Second and on: 100g plus other fees
200g additional for Manufacturing
100g additional for Resale
50g additional for Services (Not selling or making anything.)
The person who is going to starts the buissness PM's the Item Keeper (trader/warrior) and tells him what items he/she is going to sell. The Item Keeper then PM's the shop starter and says how much its going to cost (or time it's gonna take) to get one of the items in their stock(example longer down). Then the shop owner posts his buget in a buissnes part of the bank. There the tax can be collected each turn.
Ex:
to get this many (item here), it costs (cost here)
Or
to grow this many (product here), it takes (time here)
or
to make this many (product/item here), it takes (time here)
thanx to trader/warrior for the solution

Start up cost:
First business: Free
Second and on: 100g plus other fees
200g additional for Manufacturing
100g additional for Resale
50g additional for Services (Not selling or making anything.)