But as an overall experience? Civ VI is way better.
Depends on if you consider the mad map generator... and tighter yet space to expand. (although that can be configurable but still need a bit of luck) I admit I didn't quite put much effort in playing 6 beside winning a Deity game with Korea. On the other hand, I did the exact same thing with 5 haha. Once I beat Deity in 5 with Korea, I litterally stopped playing it. Yes, I'm terrible at playing those games. The meta is way more difficult to figure out than say Civ2. I complained, but now I'm realizing that my game design wishes are different from my player ones. Or, at least, my player wishes are different from the past to the present. How can I know ? Games take so long to develop. How on earth could I know if my past player wishes were according with my present ones or not or if that's just the two wishes that are different ? (player and game design) Anyway, now I'm more focusing on emergeant revolutionary elements, because I took Civ design as a way to toy with my new passion for ancient history (created by Civ, and Civ design). I don't know about how far I got it in that letter I sent to Firaxis there's about 20 years ago, but there is sure some elements that didn't get exploited yet. (I learned in this very forum that I was "Civ someone" or crap, only explanation is that letter compiled and synthesised within hundreds of more or less short notes. You can't imagine how a prowess that was considering my terrible ratings in philosophy -except one occurence that inspired me-, my borderline schizophrenia and my inability to think. I guess, Civ inspired me. And to be honest, I don't think i've changed that much) I guess Sid had my letter framed on the wall behind the armchair from where he smokes his fat cigars, and read it again wheneven it's about to develop a new Civ.
All that to say that both games are pretty much equal to each others. And that's where it hurts. At least, gameplay wise and, for me, who is sticking to old school general public console games. I've never been that hardcore. I thought a lot about video games, but it's because they are fascinating. But, I've always neglected the hardcore experiences. Maybe I thought I could do an exception with Civ, but I think I got too overconfident to how I could play a deity game of Civ2 and win easily. Civ2 was definitely the easiest of the series. I imagined Firaxis could make the sequels harder. Like, like in multiplayer. But multiplayer with unknown people (my entourage doesn't play video games despite all my efforts) is quite horrible. Especially with all the uniques to memorize. (that's why I wish there'd be an option to desactivate uniques in MP. Come on, just an option. As to the meta game, even on "mirror" maps and the likes, I guess who is the luckier wins, or who founds a better-but-odd way to play wins, as there may always be. Because I think that multiplayer in such games are just experiments. Look at Starcraft. The strategies evolve, are copied, and suddenly everything changes again. It's insane. And it's worldwide ! That may explain much)
As now Civ single player is worldwide. That's why some people think Civ6 is horribly easy in Deity. On the other hand, i'm a humble little player in my sphere of comfort, not too good at playing, certainly not too imaginative, and I wish I can beat the hardest difficulty mode. There's no other way around. That's why (and the challenge the game opposes has a great role in its appreciation I believe) Civ6 Deity let you win. For some (a lot ? More and more ?) players, by a comfortable margin. This is worldwide for you dude. You're in the first tier ? Then Firaxis needs to develop a separate hardcore difficulty(ies? like a new set of 8 harder and harder ones, but at that point people would complain The AI cheats probably) (DLC ?) for you. But honestly, there's no such thing as multiplayer for you. I know a game of Civ is long. But I would bet you could not face the challenge instead. Or the contrary ? There is multiplayer communities around here, with ranks and all. You need time to think ? PBEM (Play By E-Mail). I know this one seems moribund, to be kind, but who knows ? That said, there is the players that like to win, and the others who like to play ; if both are in the first category it might turn short. No uniques, mirror maps. (first to settle in the center wins ? I don't know lol) Hold it ! Multiplayer is a waste of time. What happens happens, and we see if we can make the things change for some turns. If not, then it's GG ! It may be the reason of all those unpredictable factors, alike the different victory types.
OK. Enough rantin' for now.
