Official announcement: Hot off the presses. Next Civ game in development!!!!!!!

Some homework: What are the 3 titles that are iterations of existing series that will be released in FY24 (not including mobile games)?
Nice deductive work! Just additional food for thought: other possibilities are NBA 2K, Bioshock, and their WWE games.
 
Nice deductive work! Just additional food for thought: other possibilities are NBA 2K, Bioshock, and their WWE games.
Yeah, They could be sports titles. I got a little mixed up on some of the categorizations. I'd love to find a transcript. I read better than I listen.
 

There's a link to the written report in the second paragraph.

It looks like the "3 iterations of existing games", two are NBA2K and WWE2K.

I misunderstood that "After Us" was one of the three, but it's a new IP.
 
Here's the slide show from the presentation:

I need to revise my thoughts.

It seems that "New iterations" is for ports and remasters, not sequels.

Civ would fall under Immersive Core category, which has 17 titles coming out in the next three fiscal years.

There's still 16 games coming out across all categories in FY24. 3 are the "New Iterations". 2 are New IPs (includes After Us). One is Lego2k Drive, which is Mid Core. Two are NBA2K and WWE2K.

transcript:

For FY24:
The largest contributors to Net Bookings are expected to be NBA 2K, Grand Theft Auto Online and Grand Theft Auto V, our hyper-casual mobile portfolio, Empires & Puzzles, Toon Blast, Words With Friends, Merge Dragons, Red Dead Redemption 2 and Red Dead Online, and Zynga Poker

notice, no Civ

For Fiscal 2024, our pipeline includes 16 planned releases
We expect to deliver 3 immersive core offerings. This includes NBA 2K24 and WWE 2K24, our genre-defining sports titles developed by Visual Concepts. Additionally, we expect to release an eagerly-anticipated new IP from one of our premier studios later this Fiscal Year.

So, as Civ is Immersive Core, and the three Immersive Core games are NBA2k24, WWE2k24, and a highly-anticipated new IP, we can conclude that Civ is not coming out this fiscal year.
 
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Thanks for all the work Eagle Pursuit!

Damn I am so disappointed that Civ 7 is like Minimun 1,5 years away!
I thought too heavily that Murray saying "we cant talk about it yet" meant that announcement was close.
 
I think you're all reading way too much into an earnings call. All other signs point to a release this autumn. I suppose that maybe development was extra delayed because of Covid-19, but that was already kind of forever ago.
 
Thanks for all the work Eagle Pursuit!

Damn I am so disappointed that Civ 7 is like Minimun 1,5 years away!
I thought too heavily that Murray saying "we cant talk about it yet" meant that announcement was close.
Honestly not surprised that GTA and sports titles are taking priority, given the landscape of mainstream media the past decades, i.e. cancel/postpone anything that isn't making Literally All The Money; focus attention and resources towards the few properties that do
 
Honestly not surprised that GTA and sports titles are taking priority, given the landscape of mainstream media the past decades, i.e. cancel/postpone anything that isn't making Literally All The Money; focus attention and resources towards the few properties that do
I don’t think there’s any reason to say these games “are taking priority” over Civ. Based on what, that 2K is making a lot of money off of them?
 
We've got to remember a big game released today often has been in development for 6-8 years. Game dev takes more time nowadays.
 
Unfortunately, the calculation of 8 years needed for civ7 is quite sensible, as much as I hate to type that :p

Civ5 needed 5 years of development, while Civ6 needed 6 years. However it was before the pandemic, which disrupted the industry a lot, and could reasonably cause many months of delay in productivity.
And there is one more thing: civ6 was quite conservative iteration - it was much more conservative transition than massive jumps between previous civ games. Put final versions of civ3, civ4, civ5 and civ6 next to each other, look at the screenshots, and see how much civ6 looks like "civ5,5" both at the first look and in terms of the fundamental mechanics. And we all know many of those mechanics are really old and need more depth - religion, trade routes, the way production and gold and tiles and pops work, 1upt combat, the way map works, and so on.
If we assume civ7 is going to shake up the fundamentals much more than civ6, more like civ5 did with civ4, to solve some fundamental problems of the game and introduce a lot of fresh air and brave experimental solutions, it needs more time in the oven.

To sum up, 6 years of civ6 development + disruptions caused by the pandemic + newer games generally needing more time to develop + civ7 needing to be more 'experimental' and risky than civ7 while delivering quality = 8 years of dev time don't sound that crazy.
 
Unfortunately, the calculation of 8 years needed for civ7 is quite sensible, as much as I hate to type that :p

Civ5 needed 5 years of development, while Civ6 needed 6 years. However it was before the pandemic, which disrupted the industry a lot, and could reasonably cause many months of delay in productivity.
And there is one more thing: civ6 was quite conservative iteration - it was much more conservative transition than massive jumps between previous civ games. Put final versions of civ3, civ4, civ5 and civ6 next to each other, look at the screenshots, and see how much civ6 looks like "civ5,5" both at the first look and in terms of the fundamental mechanics. And we all know many of those mechanics are really old and need more depth - religion, trade routes, the way production and gold and tiles and pops work, 1upt combat, the way map works, and so on.
If we assume civ7 is going to shake up the fundamentals much more than civ6, more like civ5 did with civ4, to solve some fundamental problems of the game and introduce a lot of fresh air and brave experimental solutions, it needs more time in the oven.

To sum up, 6 years of civ6 development + disruptions caused by the pandemic + newer games generally needing more time to develop + civ7 needing to be more 'experimental' and risky than civ7 while delivering quality = 8 years of dev time don't sound that crazy.

I think that's a fair perspective.

It also opens the topic of whether they will release another LP type content pass for Civ 6 to fill another year of gap.
 
Their FY23 ended in March. So even if Civ is FY25, that could be as early as next April or May (FY24 ends next March), if my dates are correct. In theory they could be announcing something as early as like September/October with a 6 month lead time.

I think we all sort of hoped that things would be quicker, and we'd get a fall release this year. Hopefully they can take their time and come back with a stronger offering.
 
If the gap for Civ7 is still that long, then more content is a real possibility. I just hope we don't have a ton of new alt-leaders and personas again. I would prefer a mix of 5 new civs + 5 new alt-leaders + some wonders with maybe some new elements like districts and units.
 
Can someone elaborate when Take Two Games FY25 starts and ends, thank you.
We are in FY24 at the moment. FY25 starts on April 1, 2024 and ends March 31, 2025
 
Super random and perhaps should be it’s own topic -

Would anyone else be in favor of them releasing multiplayer packs/single player packs

I.E. Multiplayer will have more overall civs/leaders but the single player packs will be a totally custom written AI to take advantage specifically of that leader/civs attributes.

Imagine if Babylon for example had an AI that forced it to make best use of its bonus instead of still building a ton of campuses and wasting time researching.
 
We are in FY24 at the moment. FY25 starts on April 1, 2024 and ends March 31, 2025

Assuming there is any continuity with previous practice, all the Civ games except Civ II came out in September or October, and all but one (Civ V) came out in October.
October 2024 would be exactly 8 years since Civ VI came out, and 17 months from now.

Since I cannot think of any dressed up alt-leader or thrown-together new Civ that would make the slightest difference in playability to a game in which neither the AI nor the victory systems are working now, I think short of any real information Civ Fanatics Forums amounts to:

:deadhorse:

It's dead, people, and it's time to let it quietly decompose. Anything they throw to us between now and some possible new game over a year out is just going to be a cardboard bone, because they are not going to waste resources on anything substantial, like actually correcting any of the accumulated errors in the game systems.
 
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