Ahriman
Tyrant
Sorry to hear you're leaving. Hopefully we can get the homeworld screen relatively finalized, or at least to a stage where David/Deliverator/Keldath could easily tweak variables as needed.
I plan to leave dune wars team.
If you guys like this pic, I can place it.
Btw, any progress with the main interface? I plan to leave dune wars team. So if you want to have the interface placed by me, try to finish at least one set/flavor.![]()
psychic_llamas said:Regarding the offworld trade option, is it possible to add a brief explanation of what the resources you are trading for do?
Is there a way to put some kind of helpful hover text or icons or anything into the random event popup? I don't think so, but that would be the easiest way to improve it.
With a combination of the help string for bonuses and the event PythonHelp callback, I have now added hover help to the existing popup. See screenshot. This will have to do for now; adding a custom screen to get the icons is too complex unless we get a lot of negative feedback.
regarding fremen homeworld screen, why dont you use a 3D rendered world like Atreides? you can use the planet on the main menu surely?
Well, just let's say I don't agree with the overall designing philosophy you guys have for Dune Wars...Oh no! Is it something we did, or failed to do?
(Will you have a chance to give an update to AI_foundValue?)
Hehe.Lets buy him an ice cream and will agree with him more!
What is about using the graphics from city screen? It would fit the fremen style...Yes, that is a possible option, but we want the concept that the units are travelling up from the Southern deserts, and are not being transported by the Guild to be clear.
Well, just let's say I don't agree with the overall designing philosophy you guys have for Dune Wars...
Your leaving will be a great loss to the mod, so it would nice to at least know what your main issues are. I know that people here have strong opinions, myself included, but it would sad if you felt your opinion wasn't being listened too
With a combination of the help string for bonuses and the event PythonHelp callback, I have now added hover help to the existing popup. See screenshot. This will have to do for now; adding a custom screen to get the icons is too complex unless we get a lot of negative feedback.
What is about using the graphics from city screen? It would fit the fremen style...